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Rockman & Forte Mirai kara no Chousensha (Wonderswan)

info

Mega Man & Bass: Challenger from the Future
ロックマン&フォルテ 未来からの挑戦者

Year: 1999
Developed by: Bandai
Published by: Bandai

Number of Files: 21
Total Filesize: 47 MB
Date Added: Jul 21st, 2019   | Change Log
Album type: Gamerip

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  # Song Name MP3    
 
1. Title 0:18 0.41 MB get_app
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2. Character Select 0:18 0.44 MB get_app
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3. Opening Stage 2:56 4.35 MB get_app
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4. Stage Select 2:56 4.35 MB get_app
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5. Stage Start 0:08 0.19 MB get_app
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6. Bullet Man Stage 1:49 2.72 MB get_app
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7. Aircon Man Stage 2:15 3.41 MB get_app
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8. Stove Man Stage 1:58 2.95 MB get_app
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9. Komuso Man Stage 1:44 2.55 MB get_app
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10. Clock Men Stage 2:45 3.97 MB get_app
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11. Compass Man Stage 2:12 3.49 MB get_app
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12. Boss 1:54 2.75 MB get_app
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13. Stage Clear 0:04 0.11 MB get_app
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14. Get a Weapon 0:20 0.54 MB get_app
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15. Data Select 0:50 1.23 MB get_app
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16. Weapon Select-Shop 1:12 1.90 MB get_app
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17. Story Demo 1:51 2.81 MB get_app
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18. R-Shadow Stage 2:06 3.04 MB get_app
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19. R-Shadow 1:21 2.19 MB get_app
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20. Staff Roll 1:58 2.71 MB get_app
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21. Game Over 0:23 0.55 MB get_app
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Description

Similar to the previous game, Rockman & Forte (which was eventually released as a Game Boy Advance title in the West, Mega Man & Bass), two characters are available for play: Rockman and Forte. Rockman plays in his traditional manner, where Forte deviates, as in the previous game, with a rapid fire standard weapon that cannot be fired while moving as well as the ability to dash (similar to the characters in the Mega Man X series) and double jump. The Robot Masters in this game do not exhibit a short period of invincibility after being damaged, allowing the player to continuously damage them where possible. A feature unique to the WonderSwan was a third set of controls located above the traditional directional controls, which allowed some games to be played with the screen oriented vertically. When selecting Aircon Man, the player is required to change their grip on the device, as the stage had to be played vertically. Finally, unlike previous games in the series, there are only five weapons to be obtained as opposed to the traditional eight; Compass Man does not surrender a weapon to the player upon defeat.

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COMMENTS

+ Comment

「PAT」Toan Cloud

01:17 May 25th, 2024Offline

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Andrusi

Yeah, looks like a mistake by the uploader--instead of the correct track 4 they included a duplicate of track 3.

So I looked into it and yeah. The stage select has the wrong track. The character select is used during the stage select, and that song is present. So while it is a problem, it should be fine for now.

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Andrusi

08:13 May 24th, 2024Offline

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Yeah, looks like a mistake by the uploader--instead of the correct track 4 they included a duplicate of track 3.

ItsGyroman

02:35 May 19th, 2024Offline

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Toan Cloud

Considering it is a WonderSwan game, and it is just a weird version of a different game, it makes sense that they would re-use music.

No, I played this game before and the stage select theme was different.

「PAT」Toan Cloud

12:12 Jan 17th, 2024Offline

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ItsGyroman

Wait… Why is the stage select theme is just the intro stage ost?

Considering it is a WonderSwan game, and it is just a weird version of a different game, it makes sense that they would re-use music.

Katgaming

04:31 Dec 31st, 2021Offline

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while i praise mega man and bass for having an unmatched feeling of uninterrupted flow and speed compared to most other mega man games, I have to commend the sequel for lacking every single portion of that

ItsGyroman

05:15 Oct 19th, 2021Offline

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Wait… Why is the stage select theme is just the intro stage ost?