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Revenant

info

レヴェナント

Platforms: Windows
Year: 1999
Developed by: Cinematix Studios
Published by: Eidos Interactive, Sold Out Software

Number of Files: 19
Total Filesize: 80 MB
Date Added: Mar 28th, 2017   | Change Log
Album type: Gamerip

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  # Song Name MP3    
 
1. Introduction 7:49 10.77 MB get_app
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2. Credits 4:53 6.75 MB get_app
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3. Good Ending 5:03 6.98 MB get_app
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4. Revenant - Track 4 2:38 3.66 MB get_app
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5. Revenant - Track 5 5:11 7.17 MB get_app
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6. Revenant - Track 6 5:50 8.05 MB get_app
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7. Revenant - Track 7 2:57 4.09 MB get_app
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8. Revenant (Redbook Audio) - Track 2 2:05 2.81 MB get_app
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9. Revenant (Redbook Audio) - Track 3 1:52 2.68 MB get_app
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10. Revenant (Redbook Audio) - Track 4 1:53 2.68 MB get_app
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11. Revenant (Redbook Audio) - Track 5 1:13 1.57 MB get_app
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12. Revenant (Redbook Audio) - Track 6 2:11 2.80 MB get_app
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13. Revenant (Redbook Audio) - Track 7 2:13 2.94 MB get_app
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14. Revenant (Redbook Audio) - Track 8 2:05 2.81 MB get_app
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15. Revenant (Redbook Audio) - Track 9 2:02 2.68 MB get_app
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16. Revenant (Redbook Audio) - Track 10 2:07 2.68 MB get_app
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17. Revenant (Redbook Audio) - Track 11 2:08 3.28 MB get_app
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18. Revenant (Redbook Audio) - Track 12 2:01 2.60 MB get_app
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19. Revenant (Redbook Audio) - Track 13 2:12 3.34 MB get_app
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Description

Revenant's combat system changes in accordance with the control method used. Locke can be controlled with the mouse to perform standard attacks with minimal player input. In addition, the player can use the keyboard for finer control, gaining access to three basic attack types and the ability to chain them into special combos, some of which result in special death animations. These specialized kill moves are enemy-specific and range from crushing spiders with a stomp to beheading hostile swordsmen. A gamepad or joystick can also be used in a similar way to the keyboard method, with nearly every move or command able to be mapped to buttons or button combinations. In addition to permanent upgrades to his attributes like strength and agility, Locke gains extra fighting abilities after a level threshold has been reached. It is also possible to combine certain movements into a fluid cycle of attacks.

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