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Gauntlet Legends

info

ガントレットレジェンド

Platforms: PS1
Year: 2000
Developed by: Atari Games, Midway
Published by: Midway

Number of Files: 70
Total Filesize: 195 MB (MP3), 727 MB (FLAC)
Date Added: Mar 31st, 2026   | Change Log
Album type: Gamerip
Uploaded by: Terje

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Download all songs at once: click to download (FLAC+MP3)
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  # Song Name MP3 FLAC    
 
1. Midway Games 0:07 0.27 MB 1.54 MB get_app
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2. Intro 0:51 1.32 MB 5.73 MB get_app
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3. Title Theme 0:14 0.47 MB 2.07 MB get_app
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4. Sumner's Tower 2:17 3.45 MB 11.99 MB get_app
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5. Cutscene (Orc) 0:05 0.20 MB 1.28 MB get_app
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6. Mountain - Valley 1:42 2.72 MB 9.72 MB get_app
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7. Mountain - Peak 3:03 4.66 MB 17.14 MB get_app
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8. Mountain - Cliff 2:43 4.28 MB 13.21 MB get_app
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9. Coin Room (Mountain) 0:57 1.23 MB 3.80 MB get_app
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10. Cutscene (Demon) 0:05 0.21 MB 1.32 MB get_app
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11. Mountain - Cave 2:13 3.39 MB 10.02 MB get_app
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12. Mountain - Cavern 2:54 4.53 MB 15.57 MB get_app
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13. Dragon (Mountain Boss) 3:11 5.17 MB 18.72 MB get_app
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14. Cutscene (Soldier) 0:05 0.21 MB 1.28 MB get_app
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15. Castle - Courtyard 3:51 6.12 MB 22.95 MB get_app
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16. Castle - Dungeon 3:44 5.69 MB 17.98 MB get_app
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17. Cutscene (Undead Knight) 0:05 0.20 MB 1.22 MB get_app
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18. Castle - Armory 2:57 4.70 MB 17.88 MB get_app
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19. Castle - Treasury 1:17 2.18 MB 7.75 MB get_app
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20. Coin Room (Castle) 0:31 0.69 MB 2.94 MB get_app
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21. Chimera (Castle Boss) 3:33 5.67 MB 19.49 MB get_app
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22. Cutscene (Zombie) 0:07 0.25 MB 1.47 MB get_app
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23. Town - Poisoned Fields 4:25 6.44 MB 24.46 MB get_app
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24. Coin Room (Town) 0:31 0.73 MB 2.76 MB get_app
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25. Town - Haunted Cemetery 5:17 8.01 MB 31.92 MB get_app
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26. Cutscene (Plague Grunt) 0:05 0.23 MB 1.32 MB get_app
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27. Town - Venomous Spire 5:34 8.38 MB 25.38 MB get_app
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28. Town - Toxic Air Ship 5:55 9.32 MB 34.97 MB get_app
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29. Plague Fiend (Town Boss) 4:17 6.35 MB 24.15 MB get_app
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30. Cutscene (Miner) 0:04 0.20 MB 1.28 MB get_app
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31. Ice - Docks 4:55 8.13 MB 29.24 MB get_app
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32. Cutscene (Worm) 0:05 0.21 MB 1.38 MB get_app
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33. Ice - Camp 2:05 3.41 MB 12.45 MB get_app
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34. Coin Room (Ice) 2:04 3.48 MB 13.27 MB get_app
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35. Ice - Mine 2:59 4.73 MB 18.48 MB get_app
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36. Ice - Fissure 5:21 8.11 MB 30.27 MB get_app
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37. Yeti's Cavern (Ice Boss) 2:40 4.18 MB 16.19 MB get_app
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38. Desecrated Temple 2:30 4.14 MB 14.13 MB get_app
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39. Altar of Skorne (Boss) 2:00 3.14 MB 14.01 MB get_app
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40. Battle - Trenches 2:36 3.95 MB 14.45 MB get_app
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41. Coin Room (Battle) 1:47 2.21 MB 8.33 MB get_app
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42. Battle - Towers 2:35 4.22 MB 15.14 MB get_app
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43. Battle - Infernal Fortress 2:26 3.69 MB 16.40 MB get_app
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44. Gates of the Underworld 2:29 3.55 MB 16.25 MB get_app
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45. World of Skorne (Final Boss) 2:53 4.48 MB 18.84 MB get_app
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46. Ending 0:43 1.09 MB 5.05 MB get_app
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47. Credits 2:31 4.02 MB 15.65 MB get_app
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48. Post-Credits Cutscene 0:27 0.75 MB 3.36 MB get_app
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49. Cutscene (Warrior) 0:08 0.28 MB 1.65 MB get_app
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50. Mountain - Summit (Bonus Level) 4:16 6.55 MB 22.12 MB get_app
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51. Cutscene (Valkyrie) 0:08 0.27 MB 1.58 MB get_app
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52. Castle - Barracks (Bonus Level) 2:18 3.50 MB 12.19 MB get_app
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53. Secret (Bonus Levels) 1:30 1.78 MB 6.71 MB get_app
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54. Cutscene (Wizard) 0:08 0.28 MB 1.63 MB get_app
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55. Desert - Tombs (Bonus Level) 3:13 5.10 MB 16.42 MB get_app
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56. Cutscene (Archer) 0:08 0.27 MB 1.58 MB get_app
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57. Forest - Village (Bonus Level) 1:58 3.22 MB 11.49 MB get_app
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58. Victory Music 0:07 0.27 MB 1.68 MB get_app
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59. Cutscene (Failure) 0:14 0.42 MB 2.29 MB get_app
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60. Unused Forest Music 2:37 4.53 MB 15.01 MB get_app
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61. Unused Battle Cutscene (Skeleton Warrior) 0:04 0.18 MB 1.19 MB get_app
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62. Unused Forest Cutscene (Lizardman) 0:05 0.21 MB 1.29 MB get_app
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63. Unused Forest Cutscene (Treant) 0:05 0.21 MB 1.35 MB get_app
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64. Unused Desert Cutscene (Temple Grunt) 0:05 0.21 MB 1.30 MB get_app
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65. Unused Desert Cutscene (Mummy) 0:05 0.22 MB 1.32 MB get_app
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66. Unused Legendary Weapon Cutscene (Javelin of Blinding) 0:19 0.54 MB 2.39 MB get_app
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67. Unused Legendary Weapon Cutscene (Parchment of Fire) 0:17 0.51 MB 2.50 MB get_app
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68. Unused Legendary Weapon Cutscene (Toxic Bellows) 0:15 0.47 MB 2.37 MB get_app
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69. Unused Legendary Weapon Cutscene (Lamp of Dark Obstruction) 0:15 0.43 MB 2.38 MB get_app
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70. Unused Legendary Weapon Cutscene (Scimitar of Decapitation) 0:15 0.50 MB 2.31 MB get_app
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Description

Music by Joe Lyford, Barry Leitch, John Paul and Michael Henry

Some bass-heavy tracks are clipping quite noticeably. This is the way the original files were.

Many of the tracks in this game were reused in the next generation Gauntlet: Dark Legacy. However the music files were far more compressed in that game, and sound much better here.

The game disc contained a number of unused cutscenes, and one unused music track. Some were from the arcade original Gauntlet Legends, and almost all were used later in Gauntlet: Dark Legacy. The one exception is the Parchment of Fire cutscene, which was changed for Dark Legacy.

Decription from Mobygames:
As many as four (Expansion Pak required) can band together in an epic quest through seven magical worlds -- three of which are brand-new to the home version -- to defeat the vile Skorne.

The nonlinear action begins in a hub, which leads to the worlds, each with two to five levels. You can complete a level in one world, then move to another world, returning later to finish a new level in the first world.

Developer Atari Games has delivered four new characters in addition to the four in the arcade version. Each character will have unique special attacks. Controller Pak support will allow players to team their evolving characters.

Enemies, bosses, power-ups, music and sound effects are all getting radical makeovers. Atari is busily remapping carryover levels and cooking up devious new puzzles and hiding places for items, so don't even think of cribbing from the coin-op version.

Graphical updates include real-time lighting, which is nowhere to be found in the arcade version. The N64 Expansion Pak pushes plenty of polygon-based enemies onto the screen.

People who viewed this also viewed

Gauntlet Legends (N64) (gamerip) (1999)

Gauntlet Dark Legacy (PS2) (gamerip) (2001)

Gauntlet Legends (Dreamcast) (gamerip) (2000)

Gauntlet Dark Legacy (Arcade) (gamerip) (2000)

HALO 2 original soundtrack and new music volume one (2004)

Super Mario 64 Original Soundtrack (1996)

Halo 2 - The Complete Soundtrack (Windows, Xbox) (gamerip) (2004)

Gauntlet Dark Legacy (GC) (gamerip) (2002)

Counter:Side (Original Game Soundtrack) (2022)

Halo 5: Guardians Original Soundtrack (2015)

Halo Infinite Original Soundtrack (2021)

Gauntlet: Seven Sorrows (PS2, Xbox) (gamerip) (2005)



COMMENTS

+ Comment

Terje

02:50 Mar 31st, 2026Offline

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This album was updated on 31st of March, 2026.

Change Log:
Adjusting encoding rate

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Tenoctacle

07:19 Aug 13th, 2024Offline

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Terje

Unfortunately, that song isn't any longer on the gamedisc. I did put a quick fadeout on it, as originally it just cuts off very abruptly. Like it would if it was supposed to loop back somewhere, but it doesn't. In the game it just stops there, is silent for a split second and then starts again from the beginning. See in this video, it happens at exactly 4:36:24: https://www.youtube.com/embed/X-DJ3zDMlOo:16580

I see, that's a bummer. Thanks a lot for the clear explanation!

Terje

02:45 Jul 31st, 2024Offline

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Tenoctacle

What bothers me a little and it has bothered me for a while is the ending of, what is now called, "Castle - Barracks (bonus level)". I really like how the repeat has additional percussion compared to the beginning but the track unfortunately ends before it switches to the "next part" of the song, so to speak.
Does anyone have an extension where there is one full repeat present?

Unfortunately, that song isn't any longer on the gamedisc. I did put a quick fadeout on it, as originally it just cuts off very abruptly. Like it would if it was supposed to loop back somewhere, but it doesn't. In the game it just stops there, is silent for a split second and then starts again from the beginning. See in this video, it happens at exactly 4:36:24: https://www.youtube.com/embed/X-DJ3zDMlOo:16580

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Tenoctacle

08:20 Jul 30th, 2024Offline

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What bothers me a little and it has bothered me for a while is the ending of, what is now called, "Castle - Barracks (bonus level)". I really like how the repeat has additional percussion compared to the beginning but the track unfortunately ends before it switches to the "next part" of the song, so to speak.
Does anyone have an extension where there is one full repeat present?

Terje

06:48 Jul 28th, 2024Offline

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This album was updated on 28th of July, 2024.

Change Log:
FLACs and track titles

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Anigamer24

01:16 Apr 25th, 2020Offline

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Don't get me wrong, this soundtrack is amazing and I love it to bits. HOWEVER, I would recommend anyone check out the Gauntlet Dark Legacy soundtrack as it has all of these tracks updated and improved PLUS way more that have the same vibe. Any fans of Legends should really play Dark Legacy because it is basically Legends only better.

Marrionette

01:16 Apr 25th, 2020Offline

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Hahaha I love it XD

I was just searching for a random game soundtrack and thought to see if ya'll had this XD It is my favorite game ever - ESPECIALLY the zombie area

track four is the Forsaken Fields I THINK not positive. been a while XD

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oldgooseberry

01:14 Apr 25th, 2020Offline

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Exceptional sound quality, 10/10. Thanks so much for taking the time making these, they sound better then my ps2 version of the game actually ! Awesome game too.

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Guest Reviewer

01:13 Apr 25th, 2020Offline

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This is a great soundtrack. I don't know why so many people have got something against Gauntlet. The game's epic with epic music to match.Whoever uploaded these has done a great job. Great quality.
Only problem is the names of the mp3's. Unable to tell which one is which until they are downloaded.

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Guest Reviewer

01:13 Apr 25th, 2020Offline

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Could whoever uploaded these please put the proper names of the songs up? I don't know which one is which....

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Guest Reviewer

01:13 Apr 25th, 2020Offline

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Gauntlet Legends Is an Incredible Game!!
All RPG Fans should try this game and if your into fighting and stuff..I love The Soundtrack..It just always sets the scene on the Battlefield.