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Cradle of Rome

info

Platforms: iOS, MacOS, Mobile, Wii, Windows
Year: 2007
Developed by: Awem Studio
Published by: Alawar Entertainment, Big Fish Games, GameHouse, iWin, Oberon Media, RealArcade, Reflexive Entertainment

Number of Files: 4
Total Filesize: 6 MB (MP3), 2 MB (OGG)
Date Added: Apr 10th, 2025
Album type: Gamerip
Uploaded by: RANDY02

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Download all songs at once: click to download (OGG+MP3)
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  # Song Name MP3 OGG    
 
1. Menu 0:37 1.06 MB 0.36 MB get_app
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2. Track 2 1:04 1.63 MB 0.47 MB get_app
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3. Track 3 0:51 1.38 MB 0.38 MB get_app
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4. Track 4 1:09 1.81 MB 0.44 MB get_app
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Description

Cradle of Rome is a tile-matching game with a classical antiquity theme. The tiles have icons of city resources, for example piles of wood, wine barrels and coins. Matching three or more of these tiles collects them to their respective resources tab.

Three resources tabs are displayed at the top of the screen for money, wood and food. As the player progresses through the game buildings become available to build, their cost being a combination of those resources.

An amphora serves as the timer, slowly leaking water as time passes. If the player manages to finish the level before it is empty, the water remaining is added as a bonus to the resources. Otherwise, the player loses a life. Some of the board surface has marble underneath it. To complete a level, this marble has to be broken by matching the tiles over it.

Matching special tiles, like the ones with an axe, fills power-up gauges at the bottom of the screen. Once complete, these power-ups perform special actions: the axe removes single tiles, the lightning bolt destroys a random amount of them, the bomb explodes squares of nine tiles, the hourglass adds water to the amphora, etc. Once spent, their gauges must be replenished for another use. A tile with chains is immobile, stopping the flow of tiles to other parts of the board. It has to be matched once to break the chains, and again to be removed from the table.

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