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Stargate SG-1: The Alliance

info

Platforms: Xbox
Year: 2005
Developed by: JMDigital, Perception Pty
Published by: JoWooD, MGM Interactive

Number of Files: 31
Total Filesize: 98 MB (MP3), 311 MB (FLAC)
Date Added: Aug 11th, 2023
Album type: Gamerip
Uploaded by: Jenkins87

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Download all songs at once: click to download (FLAC+MP3)
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  # Song Name MP3 FLAC    
 
1. Training (M00 - Entry) 1:32 2.89 MB 8.61 MB get_app
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2. Replicator Attack [cut level] (M01 Combat) 1:34 3.17 MB 11.26 MB get_app
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3. Replicator Attack [cut level] (M01 Neutral) 1:34 2.81 MB 7.63 MB get_app
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4. The Artifact Part 1A (M02A Combat) 1:38 3.29 MB 11.20 MB get_app
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5. The Artifact Part 1A (M02A Neutral) 1:37 2.84 MB 7.35 MB get_app
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6. The Artifact Part 1B (M02B Combat) 1:32 3.07 MB 10.59 MB get_app
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7. The Artifact Part 1B (M02B Neutral) 1:32 2.65 MB 7.18 MB get_app
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8. The Artifact Part 2 (M04 Combat) 1:41 3.43 MB 10.99 MB get_app
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9. The Artifact Part 2 (M04 Neutral) 1:41 3.01 MB 8.26 MB get_app
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10. SGC Artifact Briefing [cut level] (M05 Combat) 1:33 3.11 MB 11.01 MB get_app
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11. SGC Artifact Briefing [cut level] (M05 Neutral) 1:33 2.68 MB 7.51 MB get_app
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12. The Artifact Part 3A (M07A Combat) 1:36 3.20 MB 11.06 MB get_app
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13. The Artifact Part 3A (M07A Neutral) 1:36 3.14 MB 9.53 MB get_app
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14. The Artifact Part 3B (M07B Combat) 1:55 3.79 MB 13.11 MB get_app
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15. The Artifact Part 3B (M07B Neutral) 1:55 3.63 MB 10.65 MB get_app
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16. Kelowna Invasion & SGC Attack (M10-17 Combat) 1:32 3.04 MB 11.45 MB get_app
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17. Kelowna Invasion & SGC Attack (M10-17 Neutral) 1:32 2.70 MB 7.36 MB get_app
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18. The Shipyard (M12 Combat) 2:02 4.05 MB 13.85 MB get_app
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19. The Shipyard (M12 Neutral) 2:02 3.59 MB 9.97 MB get_app
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20. Attack on the Tok’ra Base (M13 Combat) 1:36 3.22 MB 11.20 MB get_app
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21. Attack on the Tok’ra Base (M13 Neutral) 1:36 2.79 MB 7.60 MB get_app
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22. Looking for Grey (M14 Combat) 1:54 3.81 MB 13.43 MB get_app
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23. Looking for Grey (M14 Neutral) 1:54 3.58 MB 10.31 MB get_app
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24. Beta Site Evacuation & Countdowns (M16-18 Combat) 1:33 3.11 MB 11.03 MB get_app
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25. Beta Site Evacuation & Countdowns (M16-18 Neutral) 1:33 2.64 MB 7.62 MB get_app
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26. Assault on Tartarus (M19 Combat) 1:40 3.33 MB 12.28 MB get_app
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27. Assault on Tartarus (M19 Neutral) 1:40 3.00 MB 8.23 MB get_app
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28. Tartarus (M20 Combat) 1:37 3.20 MB 11.54 MB get_app
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29. Tartarus (M20 Neutral) 1:37 3.09 MB 9.30 MB get_app
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30. Haaken Mothership (M21 Combat) 1:37 3.24 MB 12.07 MB get_app
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31. Haaken Mothership (M21 Neutral) 1:37 2.95 MB 8.29 MB get_app
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Description

Stargate SG1: The Alliance was a cancelled video game by Australian developer Perception, who had been working on the game for at least 3 years before being cancelled in late 2005. Most of the employees of Perception were made redundant in early 2006, and the cancellation of this game as well as legal issues between their publisher and MGM lead to the closure of the studio.

This soundtrack was lovingly created by 2 Australian composers, Scott Cairns and Alex Wallbank, and included some unique features for the time.

Each level (or mission) had approximately 2 separate tracks composed for them, one being a calm (or Neutral) track, and the other being a more up-beat (or Combat) track.

The game featured a dynamic music-meld system that would seamlessly transition between the two styles, not just playing one or the other linearly, but it would transition between them in a way that meant the position of the track didn't change.

Each "Neutral" and "Combat" track has exactly the same length and was divided into "slices" so that the game could transition between these seamlessly.

Truly innovative for the time.

Ripped, decoded, converted, muxed and description by JMDigital

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COMMENTS

+ Comment

PorcusGrunzus

02:04 Aug 19th, 2023Offline

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Oh wow, thats a interesting upload! Such a blast from the past, shame the game never released. I actually find the music really nice! It does sound a lot like the Stargate SG series music.

Also nice job assembling the music. I bet it was tedious assembling all the few second chunks.

Just a shame its Xbox ADPCM audio... Way too noisy with distorted heights for me to really enjoy. But I believe the Xbox version is the only prototype build that leaked from the game so far. If other builds with different codecs ever leak, I might do a soundtrack release of it myself.