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Shantae Advance: Risky Revolution! (Enhanced Gamerip)

info

Shantae 2: Risky Revolution (demo version)

Platforms: GBA, PS4, PS5, Switch, Windows, Xbox One, Xbox Series X/S
Year: 2025
Developed by: WayForward
Published by: Limited Run Games, WayForward

Number of Files: 82
Total Filesize: 119 MB (MP3), 511 MB (FLAC)
Date Added: Aug 12th, 2025
Album type: Gamerip
Uploaded by: IgoreshaZhu

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Download all songs at once: click to download (FLAC+MP3)
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  # Song Name MP3 FLAC    
 
1. Title Song A 0:16 0.26 MB 0.91 MB get_app
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2. Title Song B 2:11 2.00 MB 8.56 MB get_app
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3. Choose a File 0:48 0.91 MB 3.42 MB get_app
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4. Previously on Shantae 0:52 1.12 MB 5.01 MB get_app
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5. Uncle's Workshop 0:47 1.02 MB 3.70 MB get_app
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6. Risky's Theme A 0:58 1.45 MB 6.25 MB get_app
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7. Risky's Theme B 0:58 1.37 MB 6.36 MB get_app
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8. Learnin' Town 1:54 2.24 MB 10.43 MB get_app
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9. Game Saved 0:01 0.06 MB 0.11 MB get_app
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10. Up to Not Good 0:32 0.77 MB 3.30 MB get_app
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11. Boss Battle 1:07 1.46 MB 7.99 MB get_app
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12. Into the Crypt 1:58 1.99 MB 6.35 MB get_app
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13. King's Pillar 1:28 2.02 MB 9.75 MB get_app
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14. A Daring Escape 0:45 0.72 MB 2.93 MB get_app
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15. Scuttle Town 1:24 1.29 MB 5.12 MB get_app
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16. Bath Time 1:01 1.22 MB 5.45 MB get_app
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17. Shopping 0:41 0.90 MB 3.71 MB get_app
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18. Contingency Plan 0:36 0.63 MB 2.11 MB get_app
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19. All A-Bird (Take-off) 0:07 0.18 MB 0.70 MB get_app
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20. All A-Bird (Destinations!) 0:41 1.05 MB 4.30 MB get_app
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21. This is Our Stop 0:05 0.16 MB 0.56 MB get_app
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22. Cave Exploration 0:37 0.70 MB 2.28 MB get_app
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23. Mining Town 0:53 0.77 MB 2.30 MB get_app
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24. A Miner Setback 0:48 0.88 MB 2.99 MB get_app
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25. Orc Orchard 2:55 3.16 MB 14.51 MB get_app
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26. You Solved a Puzzle 0:05 0.15 MB 0.61 MB get_app
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27. Bramble Maze 3:24 2.94 MB 9.86 MB get_app
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28. You Got the Thing 0:05 0.14 MB 0.53 MB get_app
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29. Hit the Keyball 0:33 0.50 MB 1.80 MB get_app
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30. Mysterious Fountain 1:00 1.26 MB 4.80 MB get_app
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31. You Got Transformation 0:10 0.22 MB 1.09 MB get_app
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32. Scary Elevator 0:05 0.13 MB 0.46 MB get_app
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33. Meet the Boss 0:48 0.84 MB 3.11 MB get_app
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34. Labyrinth Boss 1:38 1.64 MB 6.39 MB get_app
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35. Game Over 0:44 0.91 MB 4.28 MB get_app
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36. You Gave the Thing 0:02 0.08 MB 0.23 MB get_app
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37. Solving Clues 0:38 0.72 MB 3.04 MB get_app
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38. Lava Town 1:05 1.04 MB 3.50 MB get_app
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39. The Royal Archive 1:02 0.88 MB 3.25 MB get_app
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40. Naga Cliffs 3:16 4.60 MB 21.13 MB get_app
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41. Bog Town 0:48 1.05 MB 3.46 MB get_app
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42. Sequin Land Palace 1:19 1.14 MB 4.14 MB get_app
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43. Final Challenge 3:43 3.42 MB 16.20 MB get_app
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44. No Turning Back 0:41 0.63 MB 1.83 MB get_app
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45. Risky Confrontation 0:37 0.61 MB 1.97 MB get_app
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46. Cataclysm 0:33 0.52 MB 1.90 MB get_app
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47. Defeat Risky Boots 2:30 2.33 MB 9.69 MB get_app
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48. This is Not a Drill 0:37 0.70 MB 2.12 MB get_app
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49. Sequin Land's Fate 0:29 0.62 MB 1.67 MB get_app
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50. Congratulations 0:43 0.69 MB 2.75 MB get_app
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51. Fast Friends 0:43 0.68 MB 2.80 MB get_app
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52. We Did It 0:28 0.49 MB 1.41 MB get_app
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53. Credits 3:43 3.24 MB 14.83 MB get_app
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54. Linking Up 0:36 0.46 MB 1.23 MB get_app
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55. Battle Mode Title 0:31 0.50 MB 2.00 MB get_app
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56. Battle Lobby 0:51 0.78 MB 3.36 MB get_app
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57. Battle Mode 1:14 1.11 MB 5.12 MB get_app
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58. Battle Mode (Chiptune Version) 0:35 0.67 MB 2.92 MB get_app
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59. Battle Results 0:14 0.28 MB 1.13 MB get_app
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Bandit Town (TV Version) 1:36 1.00 MB 3.82 MB get_app
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Bandit Town Redux 4:02 5.62 MB 29.73 MB get_app
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GBA Demo - 01 Title (Demo) 0:40 1.18 MB 5.80 MB get_app
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GBA Demo - 02 Scuttle Town (Demo) 1:40 3.15 MB 12.64 MB get_app
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GBA Demo - 03 Scene Missing (Demo) 0:36 1.11 MB 5.28 MB get_app
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GBA Demo - 04 Orc Orchard (Demo) 2:42 4.67 MB 20.51 MB get_app
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GBA Demo - 05 Risky Boots (Demo) 0:32 1.04 MB 3.94 MB get_app
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GBA Demo - 06 Bramble Maze (Demo) 2:38 4.72 MB 20.03 MB get_app
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GBA Demo - 07 End of Demo 0:42 1.34 MB 5.78 MB get_app
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GBA Demo - 08 You Got the Thing (Demo) 0:05 0.20 MB 1.48 MB get_app
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GBA Demo - 09 Battle Mode (Demo) 2:10 1.97 MB 16.11 MB get_app
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GBA Demo - 10 Unused Track 1 (Demo) 2:05 3.60 MB 16.53 MB get_app
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GBA Demo - 11 Unused Track 2 (Demo) 1:53 3.43 MB 14.35 MB get_app
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GBA Demo - 12 Unused Track 3 (Demo) 1:40 3.01 MB 12.82 MB get_app
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GBA Demo - 13 Unused Track 4 (Demo) 2:08 4.10 MB 15.73 MB get_app
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GBA Demo - 14 Unused Track 5 (Demo) 1:35 2.92 MB 12.36 MB get_app
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GBA Demo - 15 Unused Track 6 (Demo) 0:36 1.10 MB 5.29 MB get_app
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GBA Demo - 16 Unused Track 7 (Demo) 2:05 3.65 MB 16.13 MB get_app
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GBA Demo - 17 Unused Track 8 (Demo) 0:40 1.25 MB 5.70 MB get_app
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GBA Demo - 18 Unused Track 9 (Demo) 0:31 0.96 MB 4.33 MB get_app
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GBA Demo - 19 Unused Track 10 (Demo) 0:46 1.47 MB 5.70 MB get_app
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GBA Demo - 20 Unused Track 11 (Demo) 0:31 0.99 MB 4.31 MB get_app
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GBA Demo - 21 Unused Track 12 (Demo) 1:07 1.90 MB 8.96 MB get_app
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Description

Ripped using AGBplay.

Music composed and arranged by Maddie Lim.

Original tracks by Jake Kaufman.

This album also includes music from demo version and cancelled TV game as a bonus.

This is the last GBA game that uses Nintendo's MusicPlayer2000 (MP2K/Sappy) sound driver.

Thanks to Dr. RNG (Blingus) and Scott Rob Rubin for additional contributions!



COMMENTS

+ Comment

IgoreshaZhu

06:07 Aug 12th, 2025Online

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I also apologize for some issues, like clicking in some tracks. Same goes with low-volume in PSG instruments is some tracks. About battle mode tracks, it was a long story. I found that these tracks were missing in all rips, so I searched for help for a long time. And I've already managed to extract all the tracks, because one person transferred them to the GBA ROM using reverse engineering, though only using AGBplay, not in Saptapper. So far, they are currenty snippets, because I rushed the release in vain. So stay tuned! The album update will be coming soon!

Maybe no one wanted to see the placeholder music from Godzilla: Domination! here, but these are all the tunes from the demo version that everyone was looking for. While it doesn't sound a tone higher like in actual demo, but my friend Dr. RNG (Blingus, iDog Hacker) confirm that this is an audio bug in the demo itself. I checked this using debug menu. I also want to thank him for recording the missing VS Mode track from the Godzilla: Domination!

As for the music from Shantae TV from bonus tracks, this game is really related to that early version of this game, as it also had the same Orc Orchard level, according to reverse engineering, while actual demo is still unplayable on MAME. About Bandit Town Redux from bonus tracks, GBASS version of Bandit Town is indeed sampled there. I was talking to composer Jake Kaufman by e-mail at the time, and he said that at that time he had written arrangements of three songs from the first game (Burning Town, Bandit Town and Boss Battle), which for unknown reasons weren’t put into production. He was also glad that Shantae Advance was in safe hands.

IgoreshaZhu

05:56 Aug 12th, 2025Online

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I always believed that this would be the last game to use the Nintendo’s MusicPlayer2000 (MP2K/Sappy) sound driver after last licensed GBA games like SpongeBob’s Atlantis SquarePantis, Iron Kid and GlucoBoy, since I watched first trailer and of this game from WayForward’s YouTube channel, as well as gameplay with Matt Bozon’s comments, and recognized similar sound. And it's finally been confirmed! I won that bet!

It's worth noting that the soundtrack has a lot in common with previous games. First of all, the arrangements of Jake Kaufman's songs from the first game. Also, one jingle was borrowed from Shantae and The Pirate's Curse (You Gave the Thing). Uncle's Workshop is loosely based on tune from Half-Genie Hero theme. Battle Mode theme had similarities with “Rise and Shine Shantae" OP from Shantae and the Seven Sirens, while it was a one of variations of Risky Revolution main theme. Same goes with Main Theme, which had some notes from Sunken City Tour and Boss Theme from Seven Sirens, and Bath Time theme, which is loosely based on Relaxing Bath from same game. Ending tracks gives vibes of menu music from Mighty series. I also appreciate Maddie Lim's soundtrack, especially her new songs like the main theme of this part, and bangers like Orc Orchard, Naga Cliffs and Haunted Grove (Final Challenge). The only track that I didn't like was the Tinkerworm Boss (This is Not a Drill), since it too short. Epic arrangement of Tinkertank Boss from first game should be quite suitable here.

IgoreshaZhu

05:50 Aug 12th, 2025Online

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I want to thank Matt Boson and all the WayForward staff for putting their hands on their long-abandoned project and they Ret-2-Go with it, and Maddie Lim for such an amazing soundtrack and for capturing Jake Kaufman’s style. And also, for her FamiTracker chiptunes.

But I don't thank Limited Run Games for constantly delaying the release date, which led to disastrous consequences, Yves Guillemot and Ubisoft for their indifference to the demo version (the same goes for the very first game that was not distributed throughout Europe by the same company, unlike the Breath of Fire, Mega Man Battle Network, Street Fighter ports and Final Fight One), and Yusup Dalmaz (ydlmz Sound) for lies and scandals caused by true fans of Shantae (he is even worse than the hated now Tommy Tallarico, almost exactly the same copyist).

Although I have nothing against Guillemot, the other two angered me the most. About Ubisoft, it's in my dreams. I was just imagining the good old Ubi Soft logo on a white background on the opening logos in a possible final version, as well as in a possible European release of the first Shantae game after the Capcom logo.