アール レーシング エボリューション
Platforms: GC
Year: 2003
Developed by: Namco
Published by: Electronic Arts, Namco
Number of Files: 18
Total Filesize: 321 MB
Date Added: Nov 28th, 2025
Album type: Gamerip
Uploaded by: peterdao
| # | Song Name | MP3 | ||||
|---|---|---|---|---|---|---|
| 1. | Destiny (Entry Theme) | 1:22 | 3.11 MB | get_app | playlist_add |
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| 2. | Main Menu Theme | 1:08 | 2.58 MB | get_app | playlist_add |
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| 3. | Deep Resonance | 11:57 | 27.36 MB | get_app | playlist_add |
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| 4. | Liquid Soul | 8:48 | 20.15 MB | get_app | playlist_add |
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| 5. | Mars Landing | 10:08 | 23.21 MB | get_app | playlist_add |
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| 6. | Divas | 7:47 | 17.80 MB | get_app | playlist_add |
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| 7. | Funk-a-Tronic | 12:07 | 27.73 MB | get_app | playlist_add |
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| 8. | Rising | 9:09 | 20.93 MB | get_app | playlist_add |
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| 9. | T Minus Ten | 8:45 | 20.02 MB | get_app | playlist_add |
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| 10. | Monte Carlo | 10:39 | 24.38 MB | get_app | playlist_add |
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| 11. | Carmine | 10:21 | 23.71 MB | get_app | playlist_add |
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| 12. | Boombox | 8:33 | 19.57 MB | get_app | playlist_add |
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| 13. | Time Compression | 11:38 | 26.63 MB | get_app | playlist_add |
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| 14. | Collect Room | 6:57 | 15.90 MB | get_app | playlist_add |
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| 15. | Select 1 | 6:58 | 15.95 MB | get_app | playlist_add |
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| 16. | Select 2 | 8:25 | 19.28 MB | get_app | playlist_add |
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| 17. | Destiny Remix (End Theme) | 5:14 | 11.96 MB | get_app | playlist_add |
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| 18. | Jingle | 0:06 | 0.23 MB | get_app | playlist_add |
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| Total: | 2h 20m | 321 MB | ||||
R: Racing Evolution is a racing game featuring over 33 licensed cars from various motorsports series (such as the JGTC, WRC, and the 24 Hours of Le Mans), and in-depth configuration options such as adjusting the brakes, front-wheel stabilizers, and car weight. Other features concerning gameplay include drifts, Nitro adjustments, and individual classes and attributes for every car. The game also features a system referred to as the pressure meter, a gauge that is displayed above every car which fills up as the player gets closer to a rival car; the higher the meter, the greater the likelihood that the AI will make a critical mistake. Most of the time, when the player overtakes an NPC, it will trigger a dialog, complimenting your movements, and it might also trigger a dialog when the pressure meter is full/half-full, with the opponent slowly feeling the pressure, ending up, most likely, screaming out of control.