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Pengo

info

ペンゴ

Platforms: Game Gear
Year: 1990
Developed by: Arc System Works, Coreland, Sega
Published by: Sega

Number of Files: 8
Total Filesize: 6 MB (MP3), 17 MB (FLAC)
Date Added: Feb 7th, 2025   | Change Log
Album type: Gamerip
Uploaded by: Nilogin Saturn

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Download all songs at once: click to download (FLAC+MP3)
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  # Song Name MP3 FLAC    
 
1. Level Presentation 0:04 0.08 MB 0.15 MB get_app
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2. Level Start 0:03 0.06 MB 0.12 MB get_app
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3. Popcorn 2:43 3.63 MB 10.32 MB get_app
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4. Alternate 1:54 2.25 MB 4.95 MB get_app
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5. Level Complete 0:03 0.07 MB 0.19 MB get_app
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6. Ode To Joy 0:13 0.25 MB 0.61 MB get_app
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7. Death 0:02 0.05 MB 0.12 MB get_app
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8. Three Diamonds Bonus Awarded 0:02 0.05 MB 0.12 MB get_app
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Description

In Pengo, the main objective of the game is to eliminate all the Sno-Bees on-screen in the shortest time possible. Comparisons can be drawn with Namco's Pac-Man and Tank Battalion and Hudson Soft's Bomberman, though rather than eating, shooting or laying bombs, Pengo must push blocks. Every block in the level can be pushed in one of four directions, provided there is space for the block to move. If an "ice block" is aligned next to another block, Pengo will smash it. Pushing a block will cause it to slide across the screen until it hits a solid obstacle (i.e. a wall or another block). In each stage, three "diamond blocks" exist, which cannot be destroyed. If the player can line them up in a row (or column) of three, a bonus is awarded. Pengo is joined by a number of Sno-Bees, who typically wander around the stage acting as a hazard. If Pengo touches a Sno-Bee, a life is lost, but if a sliding block collides with a Sno-Bee, the Sno-Bee will be killed. More points are awarded for killing two or more Sno-Bees with the same block. Sno-Bees can also be hit by Pengo when "stunned", caused by "wobbling" the edge of the stage (if a Sno-Bee is positioned on that edge of the screen) or by aligning the three diamond blocks. Two types of Sno-Bee exist - a normal type, which simply wanders around the stage, following Pengo if it is close, and a more aggressive type, which can destroy ice blocks. Sno-Bee "eggs" can also hatch from beneath ice blocks (which are highlighted at the start of each stage). Similar to Namco's Dig Dug, if only one enemy is left on screen, it will try and escape by running off to one of the corners.
The game was released as a launch title for the Game Gear in Japan. In Europe, it lacks "Popcorn".
"Popcorn" was originally composed by Gershon Kingsley, and "Ode To Joy" was written by Ludwig van Beethoven, but it is unknown who composed the other tracks (excluding "Alternate"). Katsuhiro Hayashi composed "Alternate" and adapted all the other tracks.

People who viewed this also viewed

Pengo (Arcade) (gamerip) (1982)

Pepen ga Pengo (Genesis) (gamerip) (1995)

Penguin Land (FM) (Master System) (gamerip) (1987)

Penguin Land (Master System) (gamerip) (1987)

Animaniacs (SGB) (SNES) (gamerip) (1995)

Super Mario Bros. (gamerip) (1985)

Tetris (BPS) (Family Computer) (gamerip) (1988)

Pac-Man (Game Gear) (gamerip) (1991)

Donkey Kong 64 (N64) (gamerip) (1999)

Sexy Parodius Original Game Soundtrack (1996)

Animaniacs (Genesis) (gamerip) (1994)

Dig Dug (Arcade) (gamerip) (1982)



COMMENTS

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Superjustinbros

11:15 Nov 24th, 2020Offline

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This is missing the Japan-only rendition of "Popcorn".