Mega Man Zero (2002) (GBA)

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Album name: Mega Man Zero (2002) (GBA)
Number of Files: 26
Total Filesize: 59 MB
Date added: Jul 20th, 2015
Released on: Game Boy Advance   

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  Song Name MP3  
 
01 - Title - Intro - (Title Theme ​Call).mp3 0:12 0.23 MB get_app
 
01b - Title - Intro - (Title Theme).mp3 0:12 0.23 MB get_app
 
02 - Crash - Short Loop - (Chase).mp3 1:37 1.57 MB get_app
 
03 - The Ruins of Lab (Underground ​Lab).mp3 2:25 2.36 MB get_app
 
04 - Captive Legend (Zero Main ​Theme).mp3 1:48 1.83 MB get_app
 
05 - Cyberelf (Cyberelf Theme).mp3 0:55 0.94 MB get_app
 
06 - Theme of ZERO (from Rockman X) ​(Opening Lab Stage).mp3 1:48 1.99 MB get_app
 
07 - Intermission (Resistance Base).mp3 1:56 2.15 MB get_app
 
08 - Resistance (City Stage).mp3 1:55 2.28 MB get_app
 
09 - EXPRESS UG (Train Stage).mp3 1:52 2.02 MB get_app
 
10 - Deadzone (Siege Stage).mp3 4:11 5.03 MB get_app
 
11 - Scorching Desert (Desert Stage).mp3 3:00 3.07 MB get_app
 
12 - Hell Plant (Factory Stage).mp3 2:11 2.54 MB get_app
 
13 - Infiltraction (Aquatic Stage).mp3 3:54 4.42 MB get_app
 
14 - Emergency (Crisis).mp3 1:04 1.28 MB get_app
 
15 - Guarder Room (Boss Appearance).mp3 0:46 0.85 MB get_app
 
16 - Crash (Boss Battle).mp3 2:56 3.02 MB get_app
 
17 - Result of Mission.mp3 0:41 0.78 MB get_app
 
18 - Enemy Hall (Neo Arcadia Tower).mp3 4:40 5.52 MB get_app
 
19 - Neo Arcadia (Neo Arcadia HQ).mp3 2:58 3.47 MB get_app
 
20 - X, The Legend (Neo Arcadia ​Theme).mp3 1:58 2.19 MB get_app
 
21 - Fake (Final Battle).mp3 3:35 3.90 MB get_app
 
22 - The End of Legend (Copy-X ​Defeated).mp3 1:00 1.12 MB get_app
 
23 - For Endless Fight (Epilogue).mp3 2:08 2.60 MB get_app
 
24 - End Title.mp3 0:06 0.12 MB get_app
 
25 - Area of ZERO ~ Main Theme of ZERO ​(Ending Theme).mp3 3:28 3.81 MB get_app

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COMMENTS

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Guest Reviewer

01:15 Apr 25th, 2020Offline

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Thank you for reuploading all of these

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Guest Reviewer

01:16 Apr 25th, 2020Offline

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Sounded like somebody took a shit all over Pokemon with those X styled feces

Blizzard Buffalo

07:43 Apr 24th, 2021Offline

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Mega Man Zero's Soundtrack Is Amazingly Great! The Game Itself Is The Least Best of The 4 Zero Games (To me). because Of 2 Flaws.
1.RetryChips:RetryChips Were First Introduced In this Game & My God Do They Suck. Instead Of Lives Giving You Chances To Beat The Stage. RetryChips Aren't Like That. If You Run Out Of RetryChips & Give Up, The Mission Will Be A Failure & You Can't Play The Level Again Unless You Load Your Save File & Try Again. Unlike Mega Man X8 Where You Can Buy RetryChips, In Mega Man Zero 1 You Can't Do That, But Thankfully The Factory Missions Have 2 Lives So That's A Good Grind Spot.
2.Grinding:Oh Boy... If You thought Castlevania II Simon's Quest Was Bad When it Comes to Grinding, Mega Man Zero 1 Is Much Worst. When You Start The Game, You Only Have 1 Slash Of the Combo & You Have To Grind To Max Your Weapon. This Wouldn't Be A Problem If It Didn't Require So Much. It Wouldn't Be Such A Huge Problem If You least Had The Combo When You start. In Mega Man Zero, Instead Of Finding Sub Tanks Or Heart Tanks, You Find Cyber elves & That Is where you Get Sub Tanks & Health Upgrades From. But, they Require A Crap Load Of Energy Crystals. (Small Energy Crystals Are Worth 4 While The Big Ones Are Worth 16). Health Upgrades Require 750 Energy Crystals & The Sub Tanks Require 1200. If You Want The Double Health Bar, You'll Need 3,000 ENERGY CRYSTALS!
By The Way, Unlike The Classic & The X Series, bosses Have 2 Or Sometimes 3 Health Bars. That Sounds Like A Lot but It Isn't Because With The Element Chips, They Take A Lot Of Damage. You Can Also Charge Your Z Saber & Slash While Dashing. Despite Those 2 Flaws, I Still Consider Mega Man Zero to be A Great Game.
Soundtrack:8.5/10.
Game:6.5/10.
Consider This A Mini review until I Make A Full Review On The Zero/ZX Games.

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