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MDK

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Platforms: MS-DOS, Windows
Year: 1997
Developed by: Shiny Entertainmen
Published by: PIE, Shiny Entertainment

Number of Files: 24
Total Filesize: 84 MB (MP3), 257 MB (FLAC)
Date Added: Mar 4th, 2026
Album type: Gamerip
Uploaded by: ViviVGM

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Download all songs at once: click to download (FLAC+MP3)
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  # Song Name MP3 FLAC    
 
1. Intro 3:34 6.80 MB 22.62 MB get_app
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2. Menu 0:44 1.30 MB 3.81 MB get_app
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3. World 1, Arena 1 (Starting Room) 3:03 5.54 MB 17.30 MB get_app
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4. World 1, Arena 2 (Practice Room) 1:19 2.45 MB 7.57 MB get_app
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5. World 1, Arena 3 (Warzone I) 1:59 3.76 MB 13.00 MB get_app
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6. World 1, Arena 5 (Warzone II) 2:10 4.25 MB 13.72 MB get_app
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7. World 1, Arena 6 (Mortar Canyon) 2:10 4.22 MB 13.01 MB get_app
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8. World 1, Arena 7 (Rising Lights) 1:42 3.07 MB 8.90 MB get_app
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9. World 1, Arena 8 (Alert Droid) 1:53 3.59 MB 11.44 MB get_app
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10. World 2, Arena 1 (Floating Guard) 3:12 6.10 MB 19.45 MB get_app
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11. World 2, Arena 5 (Cannon Recoil) 3:05 5.50 MB 16.39 MB get_app
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12. World 2, Arena 6 (Three Lasers) 1:39 3.06 MB 9.89 MB get_app
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13. World 2, Arena 7 (Pendulum Room) 1:40 3.17 MB 9.73 MB get_app
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14. World 2, Arena 9 (Sky Sled) 1:45 3.38 MB 10.97 MB get_app
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15. World 2, Arena 10 (Gunter Junior) 1:48 3.23 MB 8.11 MB get_app
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16. World 3, Arena 1 (Break-In) 1:48 3.19 MB 9.42 MB get_app
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17. World 3, Arena 5 (Inkblot Room) 1:51 3.43 MB 10.90 MB get_app
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18. World 3, Arena 7 (Courtyard) 1:53 3.20 MB 8.83 MB get_app
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19. World 4, Arena 8 (Enemy Pod) 1:07 2.10 MB 6.78 MB get_app
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20. World 5, Arena 4 (Globe Room) 1:21 2.35 MB 6.93 MB get_app
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21. World 5, Arena 5 (Sleeping Quarters) 1:47 3.32 MB 7.66 MB get_app
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22. World 5, Arena 8 (Air Current) 1:20 2.39 MB 7.48 MB get_app
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23. World 6, Arena 3 (Window to the Stars) 2:02 3.69 MB 12.04 MB get_app
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24. World 3, Corridor 1:01 1.10 MB 1.53 MB get_app
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Description

For the most part, MDK is a run-and-gun third-person shooter. It also features several minigames, and allows the player to enter first-person mode at any time they wish to use their sniper weapon. The basic design of the game involves distinct levels in which the player character, Kurt Hectic, must infiltrate a "Minecrawler", fight his way through an array of enemies, tackle some rudimentary puzzles, and reach the control center, where he must then eliminate the pilot in a boss fight. Every level is completely different; enemies, level design, aesthetic, and control center layout, with a different strategy required to eliminate each pilot.



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