Only has individual tracks of all enemy factions on the lower end of the alert scale. (So ambience, enemy is supicious and searching, entered combat with small force but no breaches/drops/[REDACTED] incoming.) Gonna have to wait for the official OST to get a proper melody.
Track 28 is the mission results screen music. Track 32 is the operations map menu theme. Track 82 is for you brass heads as it's only the brass track of "A Cup Of Liber-Tea" (Okay there's one string in the beginning and a triangle interspersed throughout.) Track 8 is the initial drop music. Track 4 is the initial extraction music where nothing's really happening. Track 13 is when extract is getting close/LZ is starting to get toasty.
Track 54 is the most complete version of "A Cup Of Liber-Tea" on this rip, but it's lacking some oomph compared to the real deal. (Most notably in the first 5 seconds. Missing that brass.) Track 71 is Reinforce Ready/Waiting to respawn music. Track 73 is the incomplete version of the Super Earth Anthem as it's missing the final part. (STAAAAAAAAAAAAYY....FREEEEEEE!!!!) Track 31 is the Tutorial/Credits music.
Track 66 initially sounds like Reinforce Ready, but then the Liber-Tea leitmotif comes in. By 1:02, some new instrumentation kicks in that I haven't heard in-game. 1:40-2:00 is when a much more upbeat and fast paced version of the Extraction theme play. It's a shame it ends so soon and it's such a kick-ass near victory tune.
Those are all the notable/"complete" tracks, everything else is just ambience or individual tracks that are meant to be a part of a bigger melody. Dynamic music is awesome don't get me wrong, but boy does it make listening to gamerips such a hassle.
EDIT: The other Helldivers "Rips" are ripped directly from the most lossless high fidelity audio source of all: Some dude's youtube channel.
PirateRadio052
07:28 Aug 18th, 2024Offline