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Zero Gunner 2

info

ゼロガンナー2

Platforms: Dreamcast
Year: 2001
Developed by: Psikyo
Published by: Psikyo

Number of Files: 24
Total Filesize: 73 MB (MP3), 220 MB (FLAC)
Date Added: Feb 3rd, 2026   | Change Log
Album type: Gamerip
Uploaded by: peterdao

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Download all songs at once: click to download (FLAC+MP3)
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  # Song Name MP3 FLAC    
 
1. Opening 0:38 1.28 MB 4.11 MB get_app
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2. Select 0:47 1.66 MB 4.56 MB get_app
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3. Briefing 0:28 0.89 MB 2.41 MB get_app
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4. Submergence City 1 (Stage 1A) 2:10 4.35 MB 13.88 MB get_app
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5. Submergence City 2 (Stage 1B) 2:29 5.23 MB 15.44 MB get_app
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6. Boss 1 2:05 4.17 MB 11.54 MB get_app
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7. Stage Clear 0:03 0.10 MB 0.32 MB get_app
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8. Marine Base 1 (Stage 2A) 2:48 5.38 MB 15.76 MB get_app
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9. Marine Base 2 (Stage 2B) 1:08 2.35 MB 6.96 MB get_app
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10. Boss 2 1:30 2.95 MB 8.36 MB get_app
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11. Alpine Armored Train 1 (Stage 3A) 1:36 3.01 MB 8.30 MB get_app
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12. Alpine Armored Train 2 (Stage 3B) 1:23 2.53 MB 7.46 MB get_app
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13. Sea of Clouds 1 (Stage 4A) 2:32 5.38 MB 15.39 MB get_app
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14. Sea of Clouds 2 (Stage 4B) 1:25 2.66 MB 7.80 MB get_app
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15. Asian Slum 1 (Stage 5A) 2:00 3.64 MB 10.72 MB get_app
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16. Asian Slum 2 (Stage 5B) 1:35 3.22 MB 10.20 MB get_app
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17. Orbital Elevator 1 (Stage 6A) 1:37 3.30 MB 10.48 MB get_app
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18. Orbital Elevator 2 (Stage 6B) 1:30 2.98 MB 10.47 MB get_app
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19. Aerial Capital 1 (Stage 7A) 2:06 4.28 MB 13.06 MB get_app
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20. Aerial Capital 2 (Stage 7B) 1:33 3.23 MB 10.07 MB get_app
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21. Final Boss 2:01 4.19 MB 12.71 MB get_app
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22. Ending 0:19 0.52 MB 1.57 MB get_app
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23. Staff Roll 2:25 5.01 MB 15.98 MB get_app
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24. Ranking 0:26 0.77 MB 2.30 MB get_app
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Description

One or two players can take their pick of three helicopters, each with their own firing pattern and battle oncoming waves of enemies through 7 different stages, each with a boss at the end. Each boss has a different form at the beginning, such as a train, boat, airplane, or submarine, but after the players have inflicted enough damage, it turns into a giant robot. After the players destroy the robot, the stage ends and they progress on to the new stage. There are 9 modes of difficulty, ranging from "Child", where enemies fire little to none when fired upon to "Very Hard", where enemies fire at almost any given moment.

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