Platforms: Android, iOS, PS4, PS5, Switch, Switch 2, Windows, Xbox One, Xbox Series X/S
Year: 2026
Catalog Number: N/A
Published by: Digital Extremes
Number of Files: 4
Total Filesize: 48 MB (MP3), 127 MB (FLAC)
Date Added: Apr 18th, 2026
| Change Log
Album type: Soundtrack
Uploaded by: Retiu, Kazaki123
| # | Song Name | MP3 | FLAC | ||||
|---|---|---|---|---|---|---|---|
| 1. | The Awakening | 5:05 | 13.41 MB | 36.22 MB | get_app | playlist_add |
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| 2. | Drip | 4:25 | 11.88 MB | 33.71 MB | get_app | playlist_add |
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| 3. | Stained Vespers | 4:21 | 11.70 MB | 24.97 MB | get_app | playlist_add |
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| 4. | Dreadnaught | 4:08 | 11.21 MB | 31.67 MB | get_app | playlist_add |
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| Total: | 17m 59s | 48 MB | 127 MB | ||||
Warframe: The Shadowgrapher (Official Soundtrack) begins at the first wound in every Tenno life: “The Awakening.” Update 42 returned to Warframe’s opening quest and remade it with new music, renewed atmosphere, rerecorded Lotus dialogue, and a journey once again from the decrepit Orokin tower into night, rain, Grineer fire, and the first movement. That placement matters. Before the soundtrack descends into the Vesper Relay, it returns to its origin, to the moment a silent body becomes a warrior and a lost consciousness is called back into purpose. From there, the album crosses the threshold into The Shadowgrapher proper, where the ruined Vesper Relay — destroyed years earlier during Operation: Eyes of Blight — no longer stands as refuge, but as a scar around Venus, a dead station reopened as a haunted frame. Inside it waits Follie, the merry, macabre Shadowgrapher: a gifted calligrapher trapped within a canvas, unable to escape as she labors to restore unfinished stories from within the painting that has darkened the Origin System.
That is why “Drip” stands at the center of the album. The update’s world is built on Paint, blood, ink, and seepage: the Tenno enter a Shadowgraph Portal, search the relay for blank canvases, gather Paint from dark pools, lose the easy freedom of Void movement while carrying it, and pour that burden back into the unfinished works one load at a time. Even the mode’s cruelest mutations are written in that same language: walls of ink sealing passages, tentacles dragging at movement, facsimiles of Follie draining life and energy, balloon-mines bursting overhead, doors swallowed by mire. Here, ink is not decoration. It is memory, prison, weapon, obstacle, and scripture. “Drip” is the sound of that substance becoming law inside the relay: the slow spread of a story that cannot remain contained inside its frame.
“Stained Vespers” turns from the act of seepage to the place that bears it. Vesper Relay was once a Tenno gathering place; now every corridor is marked by aftermath — rust, black tendrils, inked footprints, pale-lit canvases, and rooms where even the air seems to wait for the next revelation. The title binds the track to that station’s altered identity. Vesper is no longer merely the name of a relay; it is a relay written over. That stain extends beyond architecture into memory itself through Aspirant Zorba, who keeps the letters of his master Kozai but cannot read the ancient Hexis script until enough Atramentum is recovered from within Follie’s Shadowgraph. In the lore of this update, truth is not found clean and whole. It must be drawn out of blackness by a deeper black still. “Stained Vespers” sits exactly there: in the relay’s long afterimage, where ruin becomes text and ink becomes the only means of reading what catastrophe left behind.
Then comes “Dreadnaught,” the moment when the canvas ceases to be a mystery and becomes an ordeal. Every delivery of Paint brings the Tenno closer to extraction, but it also awakens Follie as an invincible hunter whose aura wounds and drains, whose presence bends the relay into an increasingly hostile domain. Clones appear. Enemies swell. Ink hardens into barriers. Facsimiles stand like icons of a broken saint. Mines hover. Mires lock doors shut. The player is no longer merely investigating a tragic history; they are now surviving within it while trying to finish the works that Follie herself could not complete. In that sequence, the four tracks lock together with unusual precision: awakening into memory, dripping into contamination, staining into revelation, and dread into pursuit. The soundtrack does not sit beside the update as accompaniment. It moves through the same arc the player does — from first consciousness to haunted inquiry to the terrible beauty of truth dragged out of ink.
Album credits and production
Compositions by: Matthew Chalmers
Music production and supervision: Erich Preston, Matthew Chalmers
Lyrics: Matthew Chalmers
Featuring performances by: Francesca Hauser, Matthew Chalmers, John Kennelly, Luan Phung, Krista Shipperbottom
Special thanks: The team at Digital Extremes
Release format: Digital EP
Release date: 2026-03-25
Game/Update: Warframe — Update 42: The Shadowgrapher
Official track list with key track-level credits
01 The Awakening — composed by Matthew Chalmers; produced by Erich Preston, Matthew Chalmers; vocals by Francesca Hauser
02 Drip — composed by Matthew Chalmers; produced by Erich Preston, Matthew Chalmers; lyrics by Matthew Chalmers; vocals by Francesca Hauser, Matthew Chalmers
03 Stained Vespers — composed by Matthew Chalmers; produced by Erich Preston, Matthew Chalmers
04 Dreadnaught — composed by Matthew Chalmers; produced by Erich Preston, Matthew Chalmers; additional guitars by John Kennelly, Luan Phung; vocals by Krista Shipperbottom
Rights and release metadata
Barcode: 823000140329
Copyright: ℗ 2026 Digital Extremes Ltd.; © 2026 Digital Extremes Ltd.
Publisher/Rights holder: Digital Extremes Ltd.
Label styling: Digital Extremes
Somachord tie-in: “The Awakening” is awarded through the remastered Awakening quest, while “Drip,” “Stained Vespers,” and “Dreadnaught” are available as Somachords through Aspirant Zorba in the relay.
Kazaki123
02:50 Apr 18th, 2026Offline