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Change Log

Feb 24th, 2026

This album was edited on Feb 24th, 2026

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Description:
Description:
The player controls a Cyborg mermaid with 3 cycleable weapons and 6 ammo chambers. Each weapon use consumes 1 ammo. When the player doesn't shoot. An option spawns on a position depending on what weapon is currently equipped. If the player is out of ammo. Then a close range low-damaging weapon is shot instead. The player always starts with 3 lives and full ammo. Lives can be increased up to 6. If all lives are lost, then the game will end and the player will be brought back to the main menu. There are 4 different difficulties each with their differences. And the run consists of Zone A, B and C each with 4 subzones with the exception of Zone C, which consists of 1 enemy wave, 1 boss, and the final boss with 4 phases.