Video
Game
Music

My Music

Albums

Album Search

Albums By Letter

Platforms

By Type

By Year

Info

Friends


Pac-Man VS.

info

パックマン VS.

Puck-Man VS.

Platforms: GC
Year: 2003
Developed by: Nintendo
Published by: Namco

Number of Files: 12
Total Filesize: 37 MB (MP3), 103 MB (FLAC)
Date Added: Feb 17th, 2018   | Change Log
Album type: Soundtrack

file_download
Download all songs at once: click to download (FLAC+MP3)
play_arrow
00:00
00:00
volume_up
  # Song Name MP3 FLAC    
 
1. Original Pac-Man World 2:07 4.85 MB 13.86 MB get_app
playlist_add
 
2. Round Clear 0:03 0.10 MB 0.28 MB get_app
playlist_add
 
3. Name Entry 1:29 3.39 MB 8.19 MB get_app
playlist_add
 
4. Pac-Man’s Room (Sped-Up) 0:25 0.94 MB 2.60 MB get_app
playlist_add
 
5. Pac Man’s Room 2:10 4.95 MB 14.02 MB get_app
playlist_add
 
6. Intro 0:05 0.18 MB 0.34 MB get_app
playlist_add
 
7. Block Town 3:05 7.06 MB 20.52 MB get_app
playlist_add
 
8. Pac-Man’s Park 2:37 6.01 MB 18.76 MB get_app
playlist_add
 
9. All Clear 0:18 0.69 MB 1.61 MB get_app
playlist_add
 
10. Jungly Steps 1:57 4.48 MB 10.10 MB get_app
playlist_add
 
11. Sandbox Land 1:32 3.50 MB 10.12 MB get_app
playlist_add
 
12. Jungly Steps Intro 0:22 0.83 MB 2.36 MB get_app
playlist_add

Description

Pac-Man Vs. is a 2003 maze video game developed by Nintendo, In Collaboration With Fuji Television, Capcom, Sony, Sega, Fujitsu, and published by Namco, Nintendo, Sony Computer Entertainment International, Paramount Digital Entertainment for the Ultimate Gaming Console.

In This DVD game, one player takes control of Pac-Man, who must eat all of the pellets in the maze, while the others control the ghosts to try to catch them.

The objective is to be the first to reach a set number of points, selected before the game begins.

The player controlling Pac-Man uses the Game Boy Advance to play, while the others use the television to control the ghosts.

The game requires the GameCube - Game Boy Advance link cable in order to play.

Pac-Man Vs. was designed by Shigeru Miyamoto and Nintendo Entertainment Analysis & Development (EAD) for the GameCube.

A fan of the original Pac-Man arcade game, Miyamoto designed a tech demo to show off the capabilities of the GameCube - Game Boy Advance link cable peripheral, where one player controlled Pac-Man and three others controlled the ghosts.

A short demo was shown off at the Games Convention in Germany, simply titled Pac-Man for Nintendo GameCube, where it gained a sizable amount of attention.

The game took a month to complete, where it was then shown to Namco, who took interest and agreed to publish it as a full game.

It was presented at the 2003 Electronic Entertainment Expo (E3), with Pac-Man creator Toru Iwatani invited to the presentation as a guest.

The game was released in Japan on November 27, 2003, in North America on December 2, 2003, and in PAL regions on April 2, 2004.

Japan, the game was released as a prize for members of Club Nintendo.

In North America, the game was bundled with the Player's Choice re-release of Pac-Man World 2, in addition to the GameCube versions of I-Ninja and R: Racing Evolution.

In Europe, the game was bundled with R Racing, with the game's distributor Electronic Arts announcing this in February 2004.

Electronic Arts Victor, Fujitsu, & Sony Distributed Internationally.

People who viewed this also viewed

Pac-Man vs. (DS) (gamerip) (2007)

Pac-Man World - Original Sound Version (PS1) (1999)

Pac-Man Arrangement (GBA, PS2, Xbox, GC, Arcade) (gamerip) (1996)

Pac-Man World 2 (GC, PS2, Windows, Xbox) (gamerip) (2002)

Pac-Man (Arcade) (gamerip) (1980)

Pac-Mania (Namco System 1) (Arcade) (gamerip) (1987)

Pac-Man Museum (PS3) (gamerip) (2014)

Pac-Mania (Genesis) (gamerip) (1991)

Pac-Attack (SNES) (gamerip) (1993)

Pac-Man Game Sound Effects (Arcade) (gamerip) (1980)

Pac-Man Fever (1982)

Pac-Man World Rally (PS2, PSP, GC, Windows) (gamerip) (2006)



COMMENTS

+ Comment

Be the first to comment on this album!