パックマン VS.
Puck-Man VS.
Platforms: GC
Year: 2003
Developed by: Nintendo
Published by: Namco
Number of Files: 12
Total Filesize: 37 MB (MP3), 103 MB (FLAC)
Date Added: Feb 17th, 2018
| Change Log
Album type: Soundtrack
# | Song Name | MP3 | FLAC | ||||
---|---|---|---|---|---|---|---|
1. | Original Pac-Man World | 2:07 | 4.85 MB | 13.86 MB | get_app | playlist_add |
|
2. | Round Clear | 0:03 | 0.10 MB | 0.28 MB | get_app | playlist_add |
|
3. | Name Entry | 1:29 | 3.39 MB | 8.19 MB | get_app | playlist_add |
|
4. | Pac-Man’s Room (Sped-Up) | 0:25 | 0.94 MB | 2.60 MB | get_app | playlist_add |
|
5. | Pac Man’s Room | 2:10 | 4.95 MB | 14.02 MB | get_app | playlist_add |
|
6. | Intro | 0:05 | 0.18 MB | 0.34 MB | get_app | playlist_add |
|
7. | Block Town | 3:05 | 7.06 MB | 20.52 MB | get_app | playlist_add |
|
8. | Pac-Man’s Park | 2:37 | 6.01 MB | 18.76 MB | get_app | playlist_add |
|
9. | All Clear | 0:18 | 0.69 MB | 1.61 MB | get_app | playlist_add |
|
10. | Jungly Steps | 1:57 | 4.48 MB | 10.10 MB | get_app | playlist_add |
|
11. | Sandbox Land | 1:32 | 3.50 MB | 10.12 MB | get_app | playlist_add |
|
12. | Jungly Steps Intro | 0:22 | 0.83 MB | 2.36 MB | get_app | playlist_add |
|
Total: | 16m 9s | 37 MB | 103 MB |
Pac-Man Vs. is a 2003 maze video game developed by Nintendo, In Collaboration With Fuji Television, Capcom, Sony, Sega, Fujitsu, and published by Namco, Nintendo, Sony Computer Entertainment International, Paramount Digital Entertainment for the Ultimate Gaming Console.
In This DVD game, one player takes control of Pac-Man, who must eat all of the pellets in the maze, while the others control the ghosts to try to catch them.
The objective is to be the first to reach a set number of points, selected before the game begins.
The player controlling Pac-Man uses the Game Boy Advance to play, while the others use the television to control the ghosts.
The game requires the GameCube - Game Boy Advance link cable in order to play.
Pac-Man Vs. was designed by Shigeru Miyamoto and Nintendo Entertainment Analysis & Development (EAD) for the GameCube.
A fan of the original Pac-Man arcade game, Miyamoto designed a tech demo to show off the capabilities of the GameCube - Game Boy Advance link cable peripheral, where one player controlled Pac-Man and three others controlled the ghosts.
A short demo was shown off at the Games Convention in Germany, simply titled Pac-Man for Nintendo GameCube, where it gained a sizable amount of attention.
The game took a month to complete, where it was then shown to Namco, who took interest and agreed to publish it as a full game.
It was presented at the 2003 Electronic Entertainment Expo (E3), with Pac-Man creator Toru Iwatani invited to the presentation as a guest.
The game was released in Japan on November 27, 2003, in North America on December 2, 2003, and in PAL regions on April 2, 2004.
Japan, the game was released as a prize for members of Club Nintendo.
In North America, the game was bundled with the Player's Choice re-release of Pac-Man World 2, in addition to the GameCube versions of I-Ninja and R: Racing Evolution.
In Europe, the game was bundled with R Racing, with the game's distributor Electronic Arts announcing this in February 2004.
Electronic Arts Victor, Fujitsu, & Sony Distributed Internationally.