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Change Log

Jul 10th, 2026

This album was edited on Jul 10th, 2026

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Description:
Description:
Obitus combines several graphical styles and perspectives in a labyrinth-based game. Though nearly every piece of a forest or catacomb looks indistinguishable from the next screen, this can be dealt with by the player making physical maps, using the compass. The game is heavily focused on the need to make maps. Without them, the player will die long before making it to the end. There is very little food and time cannot be wasted walking around trying to find a way forward. The player's stamina bar steadily runs out and can only be replenished by sleeping, which can only be done safely beside a friendly NPC. Once the stamina bar is depleted, the player's health begins to deplete.


May 3rd, 2023

This album was edited on May 3rd, 2023

Previous Data

New Data

Developers:
Developers:
Psygnosis
Scenario Developments
Publishers:
Publishers:
Bullet-Proof Software