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Heavy Unit

info

ヘビーユニット

Platforms: Arcade
Year: 1988
Developed by: Kaneko
Published by: Taito

Number of Files: 22
Total Filesize: 32 MB (MP3), 76 MB (FLAC)
Date Added: Jul 30th, 2021   | Change Log
Album type: Gamerip

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Download all songs at once: click to download (FLAC+MP3)
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  # Song Name MP3 FLAC    
 
1. Start ~ Round 1-1 0:53 1.24 MB 2.30 MB get_app
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2. Round 1-2 1:14 1.62 MB 4.50 MB get_app
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3. Round 1 Boss 0:53 1.11 MB 3.37 MB get_app
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4. Round Clear 0:53 1.30 MB 2.69 MB get_app
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5. Round 2-1 0:21 0.43 MB 0.93 MB get_app
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6. Round 2-2 1:39 2.18 MB 6.39 MB get_app
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7. Round 2 Boss 0:58 1.26 MB 3.10 MB get_app
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8. Round 3-1 1:52 2.38 MB 6.23 MB get_app
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9. Round 3-2 0:37 0.77 MB 1.84 MB get_app
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10. Round 3 Boss 1:01 1.56 MB 3.14 MB get_app
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11. Round 4 3:07 4.48 MB 9.53 MB get_app
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12. Round 4 Boss 0:45 1.01 MB 2.19 MB get_app
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13. Round 5 2:28 3.40 MB 7.90 MB get_app
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14. Round 5 Boss 1:03 1.44 MB 3.49 MB get_app
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15. Final Boss 0:53 1.12 MB 3.42 MB get_app
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16. End Credit 1:29 1.89 MB 4.75 MB get_app
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17. Game Over 0:03 0.07 MB 0.14 MB get_app
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18. Start (alt) ~ Round 1-1 0:53 1.25 MB 2.25 MB get_app
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19. Unused 1 0:14 0.28 MB 0.78 MB get_app
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20. Unused 2 0:04 0.07 MB 0.20 MB get_app
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21. Unused 3 1:01 1.30 MB 3.05 MB get_app
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22. Unused 4 1:27 1.94 MB 3.70 MB get_app
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Description

The player's ship had two forms: a space-ship and a giant robot. Players started controlling the Heavy Unit in its space-ship form as default. As they progressed, they could change the ship into its robot form, thus changing its firing mode and mobility. A checkpoint was active however and the Heavy Unit only had one hit. Power ups are dropped by a specific enemy ship which appears in fixed points during the levels. Every level of the game contains a mid-boss and a final boss. Both the ship and the robot modes use two fire buttons, one for the primary (frontal) fire and one for auxiliary fire. The ship mode uses a frontal laser gun which becomes a spread gun with the power ups, plus missiles which drop like bombs as auxiliary fire. The robot mode has a frontal laser gun which increases in power with the power ups plus homing missiles as auxiliary fire. Hidden bonuses (usually 1UPs) can be revealed by shooting certain parts of the scenario or by continuously hitting certain indestructible enemies. There is at least one hidden bonus in every level of the game.

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