Platforms: Amiga
Year: 1994
Developed by: MicroProse
Published by: MicroProse
Number of Files: 4
Total Filesize: 25 MB (MP3), 19 MB (OGG)
Date Added: Mar 13th, 2026
Album type: Gamerip
Uploaded by: peterdao
| # | Song Name | MP3 | OGG | ||||
|---|---|---|---|---|---|---|---|
| 1. | Ultimate Hazard | 4:03 | 7.62 MB | 5.97 MB | get_app | playlist_add |
|
| 2. | Fire Storm | 4:05 | 7.73 MB | 5.93 MB | get_app | playlist_add |
|
| 3. | Final Strike | 3:56 | 6.97 MB | 5.26 MB | get_app | playlist_add |
|
| 4. | Rapid Response | 1:26 | 2.39 MB | 1.91 MB | get_app | playlist_add |
|
| Total: | 13m 31s | 25 MB | 19 MB | ||||
Gunship 2000 utilised roughly the same format as most of the other MicroProse flight simulators of the time: the player had a profile, chose their combat theatre, and either performed single missions or a campaign. The primary similarity was the randomly generated 'primary-secondary' mission types where the player was given a primary mission (destroy a target / pickup or drop off troops or cargo / recon an objective) and a less valuable secondary objective that included the same kind of tasks as a primary. The campaign strung these missions together in a 'tug-of-war' system. Victories advanced the player's side towards victory and harder missions, defeat went the other way (though the missions sometimes got harder too).