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Glider

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Glider PRO
GliderPRO

Platforms: MacOS
Year: 1988
Developed by: John Calhoun
Published by: Casady & Greene

Number of Files: 9
Total Filesize: 2 MB (MP3), 2 MB (FLAC)
Date Added: Jul 15th, 2026
Album type: Gamerip
Uploaded by: drspa44-abc

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Download all songs at once: click to download (FLAC+MP3)
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  # Song Name MP3 FLAC    
 
1. Title Theme (Reconstructed) 1:36 0.90 MB 0.97 MB get_app
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2. In-Play Theme (Reconstructed) 0:31 0.29 MB 0.31 MB get_app
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3. Chorus (loop element) 0:09 0.08 MB 0.10 MB get_app
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4. Refrain 1 (loop element) 0:04 0.04 MB 0.05 MB get_app
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5. Refrain 2 (loop element) 0:04 0.04 MB 0.05 MB get_app
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6. Refrain 3 (loop element) 0:04 0.04 MB 0.05 MB get_app
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7. Refrain 4 (loop element) 0:04 0.04 MB 0.05 MB get_app
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8. Refrain Sparse 1 (loop element) 0:04 0.04 MB 0.05 MB get_app
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9. Refrain Sparse 2 (loop element) 0:04 0.04 MB 0.05 MB get_app
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Description

Music from Glider, the Classic Mac OS house-gliding game written in 1988 by
John Calhoun and published by Casady & Greene. The game builds its music from
seven short looping layers (a Chorus, four Refrains and two Sparse Refrains)
that its sound engine strings together on the fly. Tracks 1-2 are the title
theme and the in-play theme, reconstructed from the game's own score tables in
Sources/Music.c; tracks 3-9 are the seven original loops themselves.

Original audio is 8-bit mono, 22.254 kHz.


Track 01 - Title Theme (kPlayWholeScoreMode) - concatenation of musicScore[]:
Refrain1, Refrain2, Refrain3, Refrain4, Chorus, Chorus,
Refrain1, Refrain2, Refrain3, Refrain4, Chorus, Chorus,
RefrainSparse1, RefrainSparse2, Chorus, Chorus

Track 02 - In-Play Theme (kPlayGameScoreMode) - the gameScore[] cues in order:
RefrainSparse2, RefrainSparse1, RefrainSparse2, Chorus, Chorus
NOTE: in-game this loop is ADAPTIVE, not fixed. The base state loops
RefrainSparse1; moving to a side room ("prod") adds a RefrainSparse2, and
moving up/down or into a new room ("kick") adds RefrainSparse2 + Chorus +
Chorus before settling back to RefrainSparse1. Track 02 renders the
gameScore[] table in authored order as a representative standalone loop.

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