ギャラクティックウォーリアーズ
Platforms: Arcade
Year: 1985
Developed by: Konami
Published by: Konami
Number of Files: 15
Total Filesize: 12 MB (MP3), 14 MB (FLAC)
Date Added: Mar 23rd, 2026
| Change Log
Album type: Gamerip
Uploaded by: riheko3606
| # | Song Name | MP3 | FLAC | ||||
|---|---|---|---|---|---|---|---|
| 1. | Credit | 0:02 | 0.02 MB | 0.03 MB | get_app | playlist_add |
|
| 2. | Name Entry (Robot Select) | 0:23 | 0.52 MB | 0.61 MB | get_app | playlist_add |
|
| 3. | Stage Start | 0:03 | 0.06 MB | 0.12 MB | get_app | playlist_add |
|
| 4. | BGM 1 (Stage 1 Mars) | 1:19 | 1.97 MB | 1.95 MB | get_app | playlist_add |
|
| 5. | Stage Clear | 0:04 | 0.08 MB | 0.18 MB | get_app | playlist_add |
|
| 6. | Next Stage | 0:24 | 0.61 MB | 0.75 MB | get_app | playlist_add |
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| 7. | BGM 2 (Stage 2 Ice Land) | 0:52 | 1.39 MB | 1.43 MB | get_app | playlist_add |
|
| 8. | BGM 3 (Stage 3 Saturn) | 0:56 | 1.18 MB | 1.44 MB | get_app | playlist_add |
|
| 9. | BGM 4 (Stage 4 Space) | 0:56 | 1.46 MB | 1.67 MB | get_app | playlist_add |
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| 10. | BGM 5 (Stage 5 Station) | 1:11 | 2.00 MB | 2.27 MB | get_app | playlist_add |
|
| 11. | BGM 6 (Stage 6 Earth) | 0:45 | 1.33 MB | 1.24 MB | get_app | playlist_add |
|
| 12. | Ending | 0:08 | 0.19 MB | 0.37 MB | get_app | playlist_add |
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| 13. | Lose | 0:04 | 0.08 MB | 0.21 MB | get_app | playlist_add |
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| 14. | Game Over | 0:06 | 0.12 MB | 0.30 MB | get_app | playlist_add |
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| 15. | Ranking | 0:40 | 0.79 MB | 1.60 MB | get_app | playlist_add |
|
| Total: | 7m 54s | 12 MB | 14 MB | ||||
The game is controlled with an 8-way joystick and three buttons: the attack button, the guard button, and the weapon selection button. There are six stages, each with different themes and environmental effects based on gravity. Some other features introduced in Galactic Warriors that were used in later fighting games include block damage, air-blocking, the ability to shoot/throw projectiles, the ability to execute multiple attacks while airborne, a modern health bar (as opposed to a health meter with notches like in Capcom's Mega Man series that made their debut two years later), the ability to switch between armed and unarmed and attacks of varying levels of strength.