Platforms: iOS, MacOS, Mobile, Steam, Windows
Year: 2002
Developed by: Sunstorm Interactive
Published by: Arush, Interceptor, MicroMouse, Ubisoft
Number of Files: 16
Total Filesize: 23 MB (MP3), 29 MB (OGG)
Date Added: Jun 24th, 2021
| Change Log
Album type: Gamerip
| Song Name | MP3 | OGG | ||||
|---|---|---|---|---|---|---|
| City | 0:59 | 1.74 MB | 2.18 MB | get_app | playlist_add |
|
| Clubabubba Inside | 0:42 | 1.33 MB | 1.76 MB | get_app | playlist_add |
|
| Clubabubba Outside | 0:42 | 1.26 MB | 1.80 MB | get_app | playlist_add |
|
| Credits | 2:38 | 4.92 MB | 6.34 MB | get_app | playlist_add |
|
| Duke Theme | 0:57 | 1.47 MB | 2.15 MB | get_app | playlist_add |
|
| Escape | 0:24 | 0.61 MB | 0.88 MB | get_app | playlist_add |
|
| Escape (Full) | 0:44 | 1.23 MB | 1.56 MB | get_app | playlist_add |
|
| Factory | 0:59 | 1.76 MB | 2.15 MB | get_app | playlist_add |
|
| Final Boss Battle | 0:27 | 0.79 MB | 0.96 MB | get_app | playlist_add |
|
| First Boss Battle Part 1 | 0:18 | 0.49 MB | 0.68 MB | get_app | playlist_add |
|
| First Boss Battle Part 2 | 0:37 | 1.12 MB | 1.49 MB | get_app | playlist_add |
|
| First Boss Battle Part 3 | 0:30 | 0.96 MB | 1.16 MB | get_app | playlist_add |
|
| First Boss Battle Part 4 | 0:25 | 0.78 MB | 0.99 MB | get_app | playlist_add |
|
| Second and Third Boss Battle | 0:27 | 0.82 MB | 0.98 MB | get_app | playlist_add |
|
| Space | 0:59 | 1.75 MB | 2.05 MB | get_app | playlist_add |
|
| Underground | 0:52 | 1.53 MB | 1.88 MB | get_app | playlist_add |
|
| Total: | 12m 41s | 23 MB | 29 MB | |||
Duke Nukem: Manhattan Project was built using a 3D engine known as Prism3D. The levels and characters are fully three-dimensional, and both the camera and Duke can move along any axis, but movement is restricted to a two dimensional plane. Utilizing the 3D engine, the player can zoom in and out focusing either on the enemy approaching or an overall view of the field. Duke can crouch, run, jump and slide kick underneath small counter space.