Diddy Kong Racing HD
info
Platforms: N64
Year: 1997
Developed by: Rare
Published by: Nintendo
Number of Files: 82
Total Filesize: 239 MB (MP3), 1,369 MB (FLAC)
Date Added: Feb 8th, 2024
Album type: Gamerip
Uploaded by: L. Spiro
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00:00
00:00
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1.
Title Theme
1:11
2.19 MB
12.86 MB
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2.
The Adventure Begins
1:06
1.80 MB
10.43 MB
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3.
Island Theme (Main 2)
2:52
5.07 MB
26.95 MB
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4.
Options, Level Selection 2
1:45
3.03 MB
17.28 MB
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5.
Character Select (Krunch)
0:57
1.48 MB
9.44 MB
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6.
Character Select (Diddy)
0:57
1.56 MB
9.50 MB
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7.
Character Select (Drumstick)
0:57
1.54 MB
9.59 MB
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8.
Character Select (Bumper)
0:57
1.69 MB
10.14 MB
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9.
Character Select (Banjo)
0:57
1.53 MB
9.36 MB
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10.
Character Select (Conker)
0:57
1.54 MB
9.71 MB
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11.
Character Select (Tiptup)
0:57
1.51 MB
9.13 MB
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12.
Character Select (T.T.)
0:57
1.52 MB
9.49 MB
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13.
Character Select (Pipsy)
0:57
1.52 MB
9.48 MB
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14.
Character Select (Timber)
0:57
1.53 MB
9.97 MB
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15.
Character Select (Taj)
0:57
1.53 MB
9.56 MB
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16.
Island Theme (Dino Domain)
2:52
5.03 MB
26.17 MB
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17.
Get Ready
0:07
0.11 MB
0.63 MB
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18.
Lost
0:09
0.16 MB
0.97 MB
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19.
First Place
0:08
0.15 MB
0.86 MB
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20.
Ancient Lake
3:07
5.52 MB
30.71 MB
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21.
Fossil Canyon
3:00
5.75 MB
31.48 MB
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22.
Jungle Falls
2:43
4.90 MB
29.14 MB
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23.
Hot Top Volcano
3:35
6.69 MB
40.36 MB
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24.
Island Theme (Snowflake Mountain)
2:52
5.41 MB
32.50 MB
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25.
Everfrost Peak, Snowball Valley
3:38
6.82 MB
39.08 MB
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26.
Walrus Cove
3:09
6.14 MB
36.34 MB
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27.
Frosty Village
3:54
7.32 MB
42.72 MB
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28.
Island Theme (Sherbet Island)
2:52
5.34 MB
29.52 MB
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29.
Whale Bay
3:57
7.58 MB
42.44 MB
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30.
Pirate Lagoon, Treasure Caves
2:58
5.63 MB
32.44 MB
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31.
Crescent Island
3:26
6.22 MB
37.23 MB
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32.
Island Theme (Dragon Forest)
2:52
5.38 MB
30.26 MB
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33.
Greenwood Village, Windmill Plains
2:58
5.41 MB
32.17 MB
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34.
Boulder Canyon (Outside Castle)
0:58
1.73 MB
9.77 MB
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35.
Boulder Canyon (Outer Castle)
0:58
1.69 MB
10.16 MB
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36.
Boulder Canyon (Inner Castle)
0:58
1.46 MB
9.28 MB
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37.
Haunted Woods
2:48
5.09 MB
30.68 MB
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38.
Spacedust Alley, Star City
3:47
6.74 MB
41.89 MB
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39.
Spaceport Alpha
2:51
5.08 MB
31.26 MB
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40.
Darkmoon Caverns, Credits
2:43
4.97 MB
30.49 MB
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41.
Darkwater Beach, Fire Mountain, Icicle Pyramid, Smokey Castle
5:17
9.51 MB
55.97 MB
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42.
Think You’ve Won-
0:56
1.71 MB
9.51 MB
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43.
Wizpig Attacks
0:51
1.38 MB
7.86 MB
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44.
Wizpig’s Terror
0:20
0.46 MB
2.82 MB
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45.
Wizpig Defeated
0:45
1.24 MB
7.29 MB
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46.
Celebration
0:58
1.83 MB
10.04 MB
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47.
Celebration II
1:01
1.77 MB
9.59 MB
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48.
Island Theme (Taj)
2:52
4.99 MB
26.36 MB
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49.
Taj’s Theme
1:53
3.45 MB
22.02 MB
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50.
Taj’s Challenge
3:05
5.95 MB
31.16 MB
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51.
Taj’s Tip
0:06
0.08 MB
0.36 MB
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52.
Win a Piece of the Amulet
0:07
0.11 MB
0.65 MB
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53.
Win the Golden Balloon
0:22
0.48 MB
2.79 MB
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54.
Get Key
0:06
0.09 MB
0.47 MB
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55.
Key Opens The Door, Won Trophy
0:16
0.39 MB
2.24 MB
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56.
No Access!
0:07
0.11 MB
0.64 MB
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57.
Enter Boss Level
0:48
1.10 MB
6.59 MB
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58.
Boss Level Start
1:05
1.99 MB
11.45 MB
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59.
Boss Challenge
2:43
4.78 MB
29.24 MB
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60.
Win Challenge Amulet
0:10
0.22 MB
1.28 MB
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61.
Lose Against End Boss
0:56
1.27 MB
7.26 MB
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62.
You Can’t Beat Me
0:22
0.50 MB
2.89 MB
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63.
Wizpig Challenge
2:58
4.45 MB
28.33 MB
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64.
Lost Against Wizpig
0:10
0.22 MB
1.34 MB
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65.
Island Theme (Main)
2:52
4.92 MB
25.43 MB
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66.
T.T.’s Theme
1:26
2.69 MB
13.63 MB
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67.
The Secret Tune
2:30
5.06 MB
28.27 MB
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68.
Trophy Race 3rd Place
0:08
0.14 MB
0.71 MB
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69.
Ominous
0:20
0.52 MB
2.77 MB
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70.
Ghosts SFX
0:51
1.22 MB
5.86 MB
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71.
Silver Coin 1
0:05
0.06 MB
0.31 MB
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72.
Silver Coin 2
0:05
0.07 MB
0.32 MB
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73.
Silver Coin 3
0:05
0.06 MB
0.31 MB
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74.
Silver Coin 4
0:05
0.06 MB
0.31 MB
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75.
Silver Coin 5
0:05
0.06 MB
0.33 MB
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76.
Silver Coin 6
0:05
0.06 MB
0.32 MB
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77.
Silver Coin 7
0:05
0.06 MB
0.33 MB
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78.
Silver Coin 8
0:05
0.06 MB
0.32 MB
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79.
Island SFX
1:45
2.79 MB
14.46 MB
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80.
Dino Domain SFX
11:20
16.70 MB
89.89 MB
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81.
Wind SFX
2:21
4.64 MB
22.69 MB
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82.
Rareware Logo
3:20
6.52 MB
32.73 MB
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Description
The complete Diddy Kong Racing OST in crispity clearity HD quality!
These are rendered natively at 32-bit/48 kHz (the MP3 files will be downsampled to 24-bit/44.1 kHz) using a fully HD pipeline instead of the game’s 16-bit PCM pipeline. The game was debugged and its audio synthesis routines were copied into a new from-scratch synthesizer, except where the game takes shortcuts to save on CPU, full algorithms were implemented, and where the game uses 16-bit PCM samples, a fully 64-bit float pipeline was implemented instead.
These are the exact in-game versions, except crisp and clean!
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