Video
Game
Music

My Music

Albums

Album Search

Albums By Letter

Platforms

By Type

By Year

Info

Friends


Courage The Cowardly Dog: Creep TV

info

Courage in Creep TV

Platforms: Online
Year: 2002
Developed by: NetBabyWorld AB
Published by: Cartoon Network

Number of Files: 23
Total Filesize: 1 MB (MP3), 1 MB (FLAC)
Date Added: Oct 17th, 2025
Album type: Gamerip
Uploaded by: RANDY02

file_download
Download all songs at once: click to download (FLAC+MP3)
play_arrow
00:00
00:00
volume_up
  # Song Name MP3 FLAC    
 
1. Intro 0:02 0.02 MB 0.04 MB get_app
playlist_add
 
2. Spooky 0:16 0.19 MB 0.36 MB get_app
playlist_add
 
3. Tvnoise 0:00 0.01 MB 0.01 MB get_app
playlist_add
 
4. Speedy 0:15 0.17 MB 0.33 MB get_app
playlist_add
 
5. Walk X 0:00 0.00 MB 0.00 MB get_app
playlist_add
 
6. Walk Y 0:00 0.00 MB 0.00 MB get_app
playlist_add
 
7. Dog Bark 0:00 0.00 MB 0.01 MB get_app
playlist_add
 
8. Dog Trouble 0:00 0.01 MB 0.01 MB get_app
playlist_add
 
9. Rumble 0:01 0.02 MB 0.03 MB get_app
playlist_add
 
10. Smask 0:00 0.00 MB 0.01 MB get_app
playlist_add
 
11. Arrow 0:00 0.00 MB 0.00 MB get_app
playlist_add
 
12. Click 0:00 0.00 MB 0.00 MB get_app
playlist_add
 
13. Nouse 0:00 0.00 MB 0.01 MB get_app
playlist_add
 
14. Fanfar 0:00 0.00 MB 0.01 MB get_app
playlist_add
 
15. Data 0:01 0.02 MB 0.02 MB get_app
playlist_add
 
16. Mail 0:02 0.03 MB 0.05 MB get_app
playlist_add
 
17. Zap 0:00 0.00 MB 0.00 MB get_app
playlist_add
 
18. Zaphit 0:00 0.00 MB 0.00 MB get_app
playlist_add
 
19. Ghost 0:01 0.01 MB 0.02 MB get_app
playlist_add
 
20. Tvnoise1 0:00 0.00 MB 0.01 MB get_app
playlist_add
 
21. Tvnoise2 0:00 0.00 MB 0.01 MB get_app
playlist_add
 
22. Tvnoise3 0:00 0.00 MB 0.00 MB get_app
playlist_add
 
23. Flush 0:01 0.01 MB 0.01 MB get_app
playlist_add

People who viewed this also viewed

Ed, Edd n Eddy's Candy Machine Deluxe (Online) (gamerip) (2003)

Courage the Cowardly Dog Hallway of Horrors (Online) (gamerip) (2001)

Look Outside Soundtrack (2025)

Alice in Wonderland (Windows) (gamerip) (2000)

Chimps on a Blimp OST (2018)

Aoi Sakamoto 10th EP - The Genres / Aoi Sakamoto (2025)

Tellurian Defence (Windows) (gamerip) (1999)

The Operational Art of War Vol. 1: 1939–1955 (Windows) (gamerip) (1998)

Bomberman (N-Gage) (Mobile) (gamerip) (2004)

Agatha Christie - Hercule Poirot: The First Cases Original Soundtrack (2021)

Commandos Strike Force (PS2, Windows, Xbox) (gamerip) (2006)

Pocket Monster (Unlicensed) (Genesis) (gamerip) (2000)



COMMENTS

+ Comment

Shadepulse

07:04 May 24th, 2026Offline

comment graphic

8bitdark

Wow that's a lot of coding and numbers

Too bad I hardly understand any of them

This from executable in hex editor, I tried ripping from encoded volume0.res to get music or other things, only files are there in the hex of executable like maps or ui in .p3d format, I know DiP Interactive for music and not only for music use Ogg/Vorbis format. At least 2D games is possible to rip files (images, videos, sounds and music) with Resources Game Viewer (https://game-viewer.org/index.php) program or any program for unpacking files like Dragon UnPACKer, but not 3D games (example IL-2 Sturmovik: Birds of Prey [DS Version] has only 11 megabytes encoded base.res file), although in Good night, little ones! The Adventures of Stepashka (game from same developers) has only music mention in snm.exe executable: sounds/music/menu.ogg <-- Ogg file in executable. If someone make a Python script that rip DiP Interactive files from volume0.res or DS base.res perfectly, that will be good.

8bitdark

06:11 May 24th, 2026Offline

comment graphic

Shadepulse

Also I found some files not in Volume0.res (Masha and Bear: Dogonyalki), from the masha.exe using HxD Editor:
First try: BACKSPACE, CAPSLOCK, CONTROL, DELETE, DOWNARROWorDifferent, END, ENTER, ESCAPE, HOME, INSERT, LEFTARROWorDifferent, PGDN, PGUP, RIGHTARROWOrDifferent, LEFTSHIFTorDifferent, SPACE, TAB, UPARROWorDifferent

Data: Sep 24 2010

Unused: LEVEL_EASY = 1
LEVEL_NORMAL = 2
LEVEL_HARD = 3
LEVEL = LEVEL_EASY
LEVEL_NORMAL
LEVEL_HARD (Unused Difficulty)

(First founded thing) Video File and Maps 1: maps/map_splashvideo/map_splashvideo.p3d (Offset (h) 6D 61 70 73 2F 6D 61 70 5F 73 70 6C 61 73 68 76 69 64 65 6F 2F 6D 61 70 5F 73 70 6C 61 73 68 76 69 64 65 6F 2E 70 33 64 in masha.exe)), maps/comics/p1.p3d (Offset (h) 6D 61 70 73 2F 63 6F 6D 69 63 73 2F 70 31 2E 70 33 64 in masha.exe)), maps/map_global/map_global.p3d (Offset (h) 6D 61 70 73 2F 6D 61 70 5F 67 6C 6F 62 61 6C 2F 6D 61 70 5F 67 6C 6F 62 61 6C 2E 70 33 64 in masha.exe))

(Two founded thing) Maps 2: maps/map_01.p3d maps/map_01_arcada.p3d maps/map_01_puzzle.p3d maps/map_01_bonus.p3d maps/map_02.p3d maps/map_02_arcada.p3d maps/map_02_bonus.p3d maps/map_02_puzzle.p3d maps/map_03.p3d maps/map_03_arcada.p3d maps/map_03_puzzle.p3d maps/map_03_bonus.p3d maps/map_04.p3d maps/map_04_arcada.p3d maps/map_04_puzzle.p3d maps/map_04_bonus.p3d maps/map_05.p3d maps/map_05_arcada.p3d maps/map_05_puzzle.p3d maps/map_05_bonus.p3d maps/map_06.p3d maps/map_06_arcada.p3d maps/map_06_puzzle.p3d maps/map_06_bonus.p3d maps/map_07.p3d maps/map_07_arcada.p3d maps/map_07_puzzle.p3d maps/map_07_bonus.p3d maps/map_08.p3d maps/map_08_arcada.p3d maps/map_08_puzzle.p3d maps/map_08_bonus.p3d maps/map_09.p3d maps/map_09_arcada.p3d maps/map_09_puzzle.p3d maps/map_09_bonus.p3d
maps/map_10.p3d
maps/map_10_arcada.p3d
maps/map_10_puzzle.p3d
maps/map_10_bonus.p3d

Offset (h) (6D 61 70 73 2F 6D 61 70 5F 30 31 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 31 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 31 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 31 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 32 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 32 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 32 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 32 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 33 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 33 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 33 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 33 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 34 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 34 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 34 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 34 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 35 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 35 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 35 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 35 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 36 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 36 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 36 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 36 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 37 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 37 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 37 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 37 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 38 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 38 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 38 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 38 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 39 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 39 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 39 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 39 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 31 30 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 31 30 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 31 30 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 31 30 5F 62 6F 6E 75 73 2E 70 33 64 in masha.exe)
I think, Masha and Bear: Dogonyalki writted on programming language: C, Lua, C++ (Volume0.cfs (Volume0.res))
Unused 2: UnlockBonusPicture, GetDifficulty

maps/comics/p5.p3d
maps/comics/p15.p3d
maps/comics/titres.p3d (Offset: 6D 61 70 73 2F 63 6F 6D 69 63 73 2F 70 35 2E 70 33 64 00 00 6D 61 70 73 2F 63 6F 6D 69 63 73 2F 70 31 35 2E 70 33 64 00 6D 61 70 73 2F 63 6F 6D 69 63 73 2F 74 69 74 72 65 73 2E 70 33 64 in masha.exe)

scripts/map/s.script
scripts/dummy/s.script
scripts/gfx/s.script
scripts/characters/s.script
scripts/gui/s.script (Offset: 73 63 72 69 70 74 73 2F 6D 61 70 2F 25 73 2E 73 63 72 69 70 74 00 00 00 73 63 72 69 70 74 73 2F 64 75 6D 6D 79 2F 25 73 2E 73 63 72 69 70 74 00 73 63 72 69 70 74 73 2F 67 66 78 2F 25 73 2E 73 63 72 69 70 74 00 00 00 73 63 72 69 70 74 73 2F 63 68 61 72 61 63 74 65 72 73 2F 25 73 2E 73 63 72 69 70 74 00 00 00 00 73 63 72 69 70 74 73 2F 67 75 69 2F 25 73 2E 73 63 72 69 70 74 in masha.exe)

SOFTWARE\Microsoft\VisualStudio\8.0\ (Offset: 53 4F 46 54 57 41 52 45 5C 4D 69 63 72 6F 73 6F 66 74 5C 56 69 73 75 61 6C 53 74 75 64 69 6F 5C 38 2E 30 5C in masha.exe)

Unused 3: Unable to display RTC (Real Time Cutscenes) (Offset: 55 00 6E 00 61 00 62 00 6C 00 65 00 20 00 74 00 6F 00 20 00 64 00 69 00 73 00 70 00 6C 00 61 00 79 00 20 00 52 00 54 00 43 00 in masha.exe)

I don't know: Norwegian-Nynorsk (Offset: 4E 6F 72 77 65 67 69 61 6E 2D 4E 79 6E 6F 72 73 6B in masha.exe), fmod (Offset: 66 6D 6F 64 in masha.exe)

Microsoft Visual C++ Runtime Library (Offset: 4D 69 63 72 6F 73 6F 66 74 20 56 69 73 75 61 6C 20 43 2B 2B 20 52 75 6E 74 69 6D 65 20 4C 69 62 72 61 72 79 in masha.exe)

Visual C++ CRT (Offset: 56 69 73 75 61 6C 20 43 2B 2B 20 43 52 54 in masha.exe)

JPEG, MEM (Offset: 4A 50 45 47 4D 45 4D in masha.exe)

Adobe APP14 (Offset: 41 64 6F 62 65 20 41 50 50 31 34 in masha.exe)

XMS handle (Offset: 58 4D 53 20 68 61 6E 64 6C 65 in masha.exe)

GetPureName (Offset: 47 65 74 50 75 72 65 4E 61 6D 65 in masha.exe)

OggS Xiph.Org libTheora I 20040317 3 2 0 (Offset: 4F 67 67 53 00 00 00 00 58 69 70 68 2E 4F 72 67 20 6C 69 62 54 68 65 6F 72 61 20 49 20 32 30 30 34 30 33 31 37 20 33 20 32 in masha.exe)

Three thing: Resource signature failed ! VOLUME0.CFS::Init.volume%d.res (Offset: 52 65 73 6F 75 72 63 65 20 73 69 67 6E 61 74 75 72 65 20 66 61 69 6C 65 64 20 21 00 56 4F 4C 55 4D 45 30 00 43 46 53 3A 3A 49 6E 69 74 00 00 00 76 6F 6C 75 6D 65 25 64 2E 72 65 73 in masha.exe)

How Volume0.res structured be like in hex (
CString::CString
CString operator
+=CWString::CWString
CWString::Release
CWString::Init
CWString operator
=CWString operator
+=CString operator
=CString::SetLength
CInput::Update
CFS::CLockedFile::
~CLockedFile
CFS::Unlock
CFS::Unlock void
CFS::Read_3
CFS::FindDir
CFS::Read_4
id=%d
CFS::Exist
CFS::Open
ogg
anim
spline
desc
tex
lua
b
w
r
CFS::Read_1
CFS::Read_2
CFS::Lock
CFS::ScanPath/
CVS*
CFS::AddDirToFSRec
CFS::AddResourceFile)
Offset: (43 53 74 72 69 6E 67 3A 3A 43 53 74 72 69 6E 67 00 00 00 00 43 53 74 72 69 6E 67 3A 3A 6F 70 65 72 61 74 6F 72 20 2B 3D 00 00 00 00 43 57 53 74 72 69 6E 67 3A 3A 43 57 53 74 72 69 6E 67 00 00 43 57 53 74 72 69 6E 67 3A 3A 52 65 6C 65 61 73 65 00 00 00 43 57 53 74 72 69 6E 67 3A 3A 49 6E 69 74 00 00 43 57 53 74 72 69 6E 67 3A 3A 6F 70 65 72 61 74 6F 72 20 3D 00 00 00 00 43 57 53 74 72 69 6E 67 3A 3A 6F 70 65 72 61 74 6F 72 20 2B 3D 00 00 00 43 53 74 72 69 6E 67 3A 3A 6F 70 65 72 61 74 6F 72 20 3D 00 43 53 74 72 69 6E 67 3A 3A 53 65 74 4C 65 6E 67 74 68; 43 49 6E 70 75 74 3A 3A 55 70 64 61 74 65 00 00 DB 0F 49 40 43 46 53 3A 3A 43 4C 6F 63 6B 65 64 46 69 6C 65 3A 3A 7E 43 4C 6F 63 6B 65 64 46 69 6C 65 00 00 43 46 53 3A 3A 55 6E 6C 6F 63 6B 00 43 46 53 3A 3A 55 6E 6C 6F 63 6B 20 76 6F 69 64 00 00 00 00 43 46 53 3A 3A 52 65 61 64 5F 33 00 43 46 53 3A 3A 46 69 6E 64 44 69 72 00 00 00 00 43 46 53 3A 3A 52 65 61 64 5F 34 20 69 64 3D 25 64 00 00 00 43 46 53 3A 3A 45 78 69 73 74 00 00 43 46 53 3A 3A 4F 70 65 6E 00 00 00 6F 67 67 00 61 6E 69 6D 00 00 00 00 73 70 6C 69 6E 65 00 00 64 65 73 63 00 00 00 00 74 65 78 00 6C 75 61 00 62 00 00 00 77 00 00 00 72 00 00 00 43 46 53 3A 3A 52 65 61 64 5F 31 00 43 46 53 3A 3A 52 65 61 64 5F 32 00 43 46 53 3A 3A 4C 6F 63 6B 00 00 00 43 46 53 3A 3A 53 63 61 6E 50 61 74 68 00 00 00 2F 00 00 00 43 56 53 00 2A 00 00 00 43 46 53 3A 3A 41 64 64 44 69 72 54 6F 46 53 52 65 63 00 00 43 46 53 3A 3A 41 64 64 52 65 73 6F 75 72 63 65 46 69 6C 65 00 00 00 00 52 65 73 6F 75 72 63 65 20 73 69 67 6E 61 74 75 72 65 20 66 61 69 6C 65 64 20 21 00 56 4F 4C 55 4D 45 30 00 43 46 53 3A 3A 49 6E 69 74 00 00 00 76 6F 6C 75 6D 65 25 64 2E 72 65 73)

Wow that's a lot of coding and numbers

Too bad I hardly understand any of them

Shadepulse

06:35 Oct 25th, 2025Offline

comment graphic

Also I found some files not in Volume0.res (Masha and Bear: Dogonyalki), from the masha.exe using HxD Editor:
First try: BACKSPACE, CAPSLOCK, CONTROL, DELETE, DOWNARROWorDifferent, END, ENTER, ESCAPE, HOME, INSERT, LEFTARROWorDifferent, PGDN, PGUP, RIGHTARROWOrDifferent, LEFTSHIFTorDifferent, SPACE, TAB, UPARROWorDifferent

Data: Sep 24 2010

Unused: LEVEL_EASY = 1
LEVEL_NORMAL = 2
LEVEL_HARD = 3
LEVEL = LEVEL_EASY
LEVEL_NORMAL
LEVEL_HARD (Unused Difficulty)

(First founded thing) Video File and Maps 1: maps/map_splashvideo/map_splashvideo.p3d (Offset (h) 6D 61 70 73 2F 6D 61 70 5F 73 70 6C 61 73 68 76 69 64 65 6F 2F 6D 61 70 5F 73 70 6C 61 73 68 76 69 64 65 6F 2E 70 33 64 in masha.exe)), maps/comics/p1.p3d (Offset (h) 6D 61 70 73 2F 63 6F 6D 69 63 73 2F 70 31 2E 70 33 64 in masha.exe)), maps/map_global/map_global.p3d (Offset (h) 6D 61 70 73 2F 6D 61 70 5F 67 6C 6F 62 61 6C 2F 6D 61 70 5F 67 6C 6F 62 61 6C 2E 70 33 64 in masha.exe))

(Two founded thing) Maps 2: maps/map_01.p3d maps/map_01_arcada.p3d maps/map_01_puzzle.p3d maps/map_01_bonus.p3d maps/map_02.p3d maps/map_02_arcada.p3d maps/map_02_bonus.p3d maps/map_02_puzzle.p3d maps/map_03.p3d maps/map_03_arcada.p3d maps/map_03_puzzle.p3d maps/map_03_bonus.p3d maps/map_04.p3d maps/map_04_arcada.p3d maps/map_04_puzzle.p3d maps/map_04_bonus.p3d maps/map_05.p3d maps/map_05_arcada.p3d maps/map_05_puzzle.p3d maps/map_05_bonus.p3d maps/map_06.p3d maps/map_06_arcada.p3d maps/map_06_puzzle.p3d maps/map_06_bonus.p3d maps/map_07.p3d maps/map_07_arcada.p3d maps/map_07_puzzle.p3d maps/map_07_bonus.p3d maps/map_08.p3d maps/map_08_arcada.p3d maps/map_08_puzzle.p3d maps/map_08_bonus.p3d maps/map_09.p3d maps/map_09_arcada.p3d maps/map_09_puzzle.p3d maps/map_09_bonus.p3d
maps/map_10.p3d
maps/map_10_arcada.p3d
maps/map_10_puzzle.p3d
maps/map_10_bonus.p3d

Offset (h) (6D 61 70 73 2F 6D 61 70 5F 30 31 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 31 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 31 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 31 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 32 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 32 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 32 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 32 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 33 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 33 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 33 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 33 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 34 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 34 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 34 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 34 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 35 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 35 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 35 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 35 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 36 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 36 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 36 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 36 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 37 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 37 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 37 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 37 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 38 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 38 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 38 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 38 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 30 39 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 30 39 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 39 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 30 39 5F 62 6F 6E 75 73 2E 70 33 64 00 00 00 6D 61 70 73 2F 6D 61 70 5F 31 30 2E 70 33 64 00 6D 61 70 73 2F 6D 61 70 5F 31 30 5F 61 72 63 61 64 61 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 31 30 5F 70 75 7A 7A 6C 65 2E 70 33 64 00 00 6D 61 70 73 2F 6D 61 70 5F 31 30 5F 62 6F 6E 75 73 2E 70 33 64 in masha.exe)
I think, Masha and Bear: Dogonyalki writted on programming language: C, Lua, C++ (Volume0.cfs (Volume0.res))
Unused 2: UnlockBonusPicture, GetDifficulty

maps/comics/p5.p3d
maps/comics/p15.p3d
maps/comics/titres.p3d (Offset: 6D 61 70 73 2F 63 6F 6D 69 63 73 2F 70 35 2E 70 33 64 00 00 6D 61 70 73 2F 63 6F 6D 69 63 73 2F 70 31 35 2E 70 33 64 00 6D 61 70 73 2F 63 6F 6D 69 63 73 2F 74 69 74 72 65 73 2E 70 33 64 in masha.exe)

scripts/map/s.script
scripts/dummy/s.script
scripts/gfx/s.script
scripts/characters/s.script
scripts/gui/s.script (Offset: 73 63 72 69 70 74 73 2F 6D 61 70 2F 25 73 2E 73 63 72 69 70 74 00 00 00 73 63 72 69 70 74 73 2F 64 75 6D 6D 79 2F 25 73 2E 73 63 72 69 70 74 00 73 63 72 69 70 74 73 2F 67 66 78 2F 25 73 2E 73 63 72 69 70 74 00 00 00 73 63 72 69 70 74 73 2F 63 68 61 72 61 63 74 65 72 73 2F 25 73 2E 73 63 72 69 70 74 00 00 00 00 73 63 72 69 70 74 73 2F 67 75 69 2F 25 73 2E 73 63 72 69 70 74 in masha.exe)

SOFTWARE\Microsoft\VisualStudio\8.0\ (Offset: 53 4F 46 54 57 41 52 45 5C 4D 69 63 72 6F 73 6F 66 74 5C 56 69 73 75 61 6C 53 74 75 64 69 6F 5C 38 2E 30 5C in masha.exe)

Unused 3: Unable to display RTC (Real Time Cutscenes) (Offset: 55 00 6E 00 61 00 62 00 6C 00 65 00 20 00 74 00 6F 00 20 00 64 00 69 00 73 00 70 00 6C 00 61 00 79 00 20 00 52 00 54 00 43 00 in masha.exe)

I don't know: Norwegian-Nynorsk (Offset: 4E 6F 72 77 65 67 69 61 6E 2D 4E 79 6E 6F 72 73 6B in masha.exe), fmod (Offset: 66 6D 6F 64 in masha.exe)

Microsoft Visual C++ Runtime Library (Offset: 4D 69 63 72 6F 73 6F 66 74 20 56 69 73 75 61 6C 20 43 2B 2B 20 52 75 6E 74 69 6D 65 20 4C 69 62 72 61 72 79 in masha.exe)

Visual C++ CRT (Offset: 56 69 73 75 61 6C 20 43 2B 2B 20 43 52 54 in masha.exe)

JPEG, MEM (Offset: 4A 50 45 47 4D 45 4D in masha.exe)

Adobe APP14 (Offset: 41 64 6F 62 65 20 41 50 50 31 34 in masha.exe)

XMS handle (Offset: 58 4D 53 20 68 61 6E 64 6C 65 in masha.exe)

GetPureName (Offset: 47 65 74 50 75 72 65 4E 61 6D 65 in masha.exe)

OggS Xiph.Org libTheora I 20040317 3 2 0 (Offset: 4F 67 67 53 00 00 00 00 58 69 70 68 2E 4F 72 67 20 6C 69 62 54 68 65 6F 72 61 20 49 20 32 30 30 34 30 33 31 37 20 33 20 32 in masha.exe)

Three thing: Resource signature failed ! VOLUME0.CFS::Init.volume%d.res (Offset: 52 65 73 6F 75 72 63 65 20 73 69 67 6E 61 74 75 72 65 20 66 61 69 6C 65 64 20 21 00 56 4F 4C 55 4D 45 30 00 43 46 53 3A 3A 49 6E 69 74 00 00 00 76 6F 6C 75 6D 65 25 64 2E 72 65 73 in masha.exe)

How Volume0.res structured be like in hex (
CString::CString
CString operator
+=CWString::CWString
CWString::Release
CWString::Init
CWString operator
=CWString operator
+=CString operator
=CString::SetLength
CInput::Update
CFS::CLockedFile::
~CLockedFile
CFS::Unlock
CFS::Unlock void
CFS::Read_3
CFS::FindDir
CFS::Read_4
id=%d
CFS::Exist
CFS::Open
ogg
anim
spline
desc
tex
lua
b
w
r
CFS::Read_1
CFS::Read_2
CFS::Lock
CFS::ScanPath/
CVS*
CFS::AddDirToFSRec
CFS::AddResourceFile)
Offset: (43 53 74 72 69 6E 67 3A 3A 43 53 74 72 69 6E 67 00 00 00 00 43 53 74 72 69 6E 67 3A 3A 6F 70 65 72 61 74 6F 72 20 2B 3D 00 00 00 00 43 57 53 74 72 69 6E 67 3A 3A 43 57 53 74 72 69 6E 67 00 00 43 57 53 74 72 69 6E 67 3A 3A 52 65 6C 65 61 73 65 00 00 00 43 57 53 74 72 69 6E 67 3A 3A 49 6E 69 74 00 00 43 57 53 74 72 69 6E 67 3A 3A 6F 70 65 72 61 74 6F 72 20 3D 00 00 00 00 43 57 53 74 72 69 6E 67 3A 3A 6F 70 65 72 61 74 6F 72 20 2B 3D 00 00 00 43 53 74 72 69 6E 67 3A 3A 6F 70 65 72 61 74 6F 72 20 3D 00 43 53 74 72 69 6E 67 3A 3A 53 65 74 4C 65 6E 67 74 68; 43 49 6E 70 75 74 3A 3A 55 70 64 61 74 65 00 00 DB 0F 49 40 43 46 53 3A 3A 43 4C 6F 63 6B 65 64 46 69 6C 65 3A 3A 7E 43 4C 6F 63 6B 65 64 46 69 6C 65 00 00 43 46 53 3A 3A 55 6E 6C 6F 63 6B 00 43 46 53 3A 3A 55 6E 6C 6F 63 6B 20 76 6F 69 64 00 00 00 00 43 46 53 3A 3A 52 65 61 64 5F 33 00 43 46 53 3A 3A 46 69 6E 64 44 69 72 00 00 00 00 43 46 53 3A 3A 52 65 61 64 5F 34 20 69 64 3D 25 64 00 00 00 43 46 53 3A 3A 45 78 69 73 74 00 00 43 46 53 3A 3A 4F 70 65 6E 00 00 00 6F 67 67 00 61 6E 69 6D 00 00 00 00 73 70 6C 69 6E 65 00 00 64 65 73 63 00 00 00 00 74 65 78 00 6C 75 61 00 62 00 00 00 77 00 00 00 72 00 00 00 43 46 53 3A 3A 52 65 61 64 5F 31 00 43 46 53 3A 3A 52 65 61 64 5F 32 00 43 46 53 3A 3A 4C 6F 63 6B 00 00 00 43 46 53 3A 3A 53 63 61 6E 50 61 74 68 00 00 00 2F 00 00 00 43 56 53 00 2A 00 00 00 43 46 53 3A 3A 41 64 64 44 69 72 54 6F 46 53 52 65 63 00 00 43 46 53 3A 3A 41 64 64 52 65 73 6F 75 72 63 65 46 69 6C 65 00 00 00 00 52 65 73 6F 75 72 63 65 20 73 69 67 6E 61 74 75 72 65 20 66 61 69 6C 65 64 20 21 00 56 4F 4C 55 4D 45 30 00 43 46 53 3A 3A 49 6E 69 74 00 00 00 76 6F 6C 75 6D 65 25 64 2E 72 65 73)