Platforms: Windows
Year: 2017
Developed by: Zeboyd Games
Published by: Zeboyd Games
Number of Files: 151
Total Filesize: 419 MB (MP3), 1,230 MB (FLAC)
Date Added: Jul 21st, 2025
Album type: Gamerip
Uploaded by: peterdao
Cosmic Star Heroine is a role-playing game where the player recruits up to 11 playable characters, and chooses a party of four to go into combat with enemies. There are no random battles; combat takes place on the field like in Chrono Trigger, with visible enemies and bosses. These encounters do not respawn, but if a player desires to "grind" for more levels and money, they can start additional battles at any time with as a VR battle, somewhat similar to the ability in Cthulhu Saves the World to force an encounter. Rather than using traditional MP, a unique charge-based system is used. In battle, each character sets up to 7 abilities and a rest/defend type ability; in general, once an ability is used, it cannot be used again until the defend ability is used, which recharges all spent abilities. Additionally, each character has a specific pattern for gaining "Hyper" turns wherein their abilities are drastically more effective. This makes it so that "spamming" the most powerful ability is less effective due to needing to spend a turn resting to recharge it; the gameplay is based around setting up buffs and debuffs, then using powerful abilities on Hyper turns. Status effects also operate on a "reliable" basis, rather than having a percentage chance of success, but enemies also increase status ailment resistance after being inflicted with an ailment. Characters, both PCs and enemies, have a Style gauge that starts at 100% and increases with most actions. Style acts as a multiplier increasing damage done. Style can be lost via near-death and death, as well as certain powerful "Burst" moves that reset Style to 100%. This acts similar to mechanics in earlier games made by Zeboyd that increase the tension and damage dealt the longer a fight persists. The game has four difficulty settings which can freely be changed between in-game; enemies are tougher and deal more damage on the higher difficult settings.