Platforms: MacOS, PS5, Switch 2, Windows, Xbox Series X/S
Year: 2025
Catalog Number: N/A
Published by: Ubisoft Music
Number of Files: 2
Total Filesize: 12 MB (MP3), 67 MB (FLAC)
Date Added: May 12th, 2026
Album type: Soundtrack
Uploaded by: Kazaki123
| # | Song Name | MP3 | FLAC | ||||
|---|---|---|---|---|---|---|---|
| 1. | Sacrificing Everything | 2:35 | 5.30 MB | 32.66 MB | get_app | playlist_add |
|
| 2. | A Place of Walls and Monsters | 3:09 | 6.34 MB | 34.33 MB | get_app | playlist_add |
|
| Total: | 5m 44s | 12 MB | 67 MB | ||||
Assassin’s Creed Shadows – Additional Music (Original Game Soundtrack) is written to sit inside Shadows’ core fantasy: late Sengoku Japan, where the player constantly toggles between Naoe’s patient shinobi stealth and Yasuke’s force-forward samurai presence. The game’s opening arc establishes the emotional engine for that loop—an invasion of Iga, a box hidden in a kofun, and a pursuit that turns personal survival into an Assassin-aligned mission—so the music here leans into urgency, dread, and resolve rather than ambient exploration.
“Sacrificing Everything” matches the moments where stealth stops being optional and becomes a decision: you’ve scouted, planned, and slipped through patrol logic—but now the objective (or someone you’re protecting) forces a costly commitment. It’s the sound of spending your last advantages: burning tools, taking damage, losing distance, and still pushing forward because the story has crossed the point of no return. “A Place of Walls and Monsters” belongs to Shadows’ most claustrophobic spaces—fortified compounds, locked-down districts, and tomb-like interiors—where “walls” are both architecture and control, and “monsters” are what those systems produce when you’re cornered. It underscores the specific kind of pressure Shadows is built for: infiltration under rules (visibility, sound, patrol timing), then escalation into pursuit and close-quarters survival when the fortress wakes up.
Credits: Composer / Programmer / Main Artist: Takeshi Furukawa. Main Artist (franchise credit): Assassin’s Creed. Executive Producers: Alkis Argyriadis; Wladimir Pandolfo. Contributor: Justin Roy. Mastering Engineer: Trillium Sound Mastering. Label / Publisher: Ubisoft Music Vantage. ℗/©: ℗ 2025 Ubisoft Music; © 2025 Ubisoft Music.