Ninja Gaiden III: The Ancient Ship of Doom (Family Computer, NES) (gamerip) (1991)

Its from the NES game BUT the whole tune is broken up with part of it in the background and drowned out. maybe its my device but it could also be the uploader or site is having issues.
 
Ninja Gaiden III's Soundtrack is even better than the first two games. The Game Itself is the Hardest Video I've Ever Played & Beaten. Unlike the other two installments this one doesn't have unlimited continues so, Expect to get launched all the way back to the title screen. This Game Is My Least Favorite of the NES trilogy because of it's insane Difficulty and Limited continues. Soundtrack:9/10. Game:5.5/10.
 
Ninja Gaiden III: The Ancient Ship Of Doom's soundtrack is Incredible and it has so many great tunes, but the first game still beats it in terms of music. As for the game itself, it's a decent game with so many things I hate about it. The first, being the crappy story with one of my most hated things in any story ever, doppelgangers. If your gonna impersonate Ryu Hayabusa, just make sure that the real one isn't out there and alive doing whatever he wants. That and the game has the same ending like the last two which ended with the sun rising with Ryu and Irene watching from a distance. Also like the last two games, it has anime as hell cutscenes which look great, so at least the horrible story is presented nicely, so that's all that matters. As for the game itself, it's alright. The stages range from hard and challenging to absolutely insane with enemies everywhere with little room to dodge them. Speaking of which, I hate every enemy in this game because they're placed in the most irritating spots in video game history. On top of that, all enemies now do 2-3 bars of damage and some of them, do 5 bars of damage. Anyways, back to the stages. Like the second game, Ninja Gaiden III has stage hazards such as a rain stage, a lava stage with rising fire, a sand stage, a section in stage 7 where you have to rush to the other side with the Resistance pushing you back, and so on. On top of hard stages, the game's checkpoints are brutal and the game has LIMITED CONTINUES which are a "great" edition to a game that's hard as hell. Like the first two games, Ninja Gaiden III has the same weapons expect this time, we now have the art of the vacuum wave which is pretty useful in some stages. Unfortunately, the Shadow Clones from Ninja Gaiden II have been removed. As for the bosses, they're extremely easy with the only hard one being the final boss... somewhat. Overall, Ninja Gaiden III is a mixed bag with good stages, a great soundtrack, a horrible story, brutal check points with LIMITED CONTINUES, easy bosses, annoying enemies, and fun weapons. Ironically, it's the most expensive of the three and it now goes for 110-150 bucks, so good luck getting a physical copy of it.
Soundtrack: 7.5/10.
Game: 5.7/10.
Note: I've covered these games on my YouTube Channel, so if you want to see my full reviews on these games, you can go to my channel and watch them.
 
Updated to add images and fix song names!!

Ninja Gaiden III: The Ancient Ship of Doom is the height of presentation when it comes to the original NES trilogy. All of the graphics are smooth and detailed, with the music pushing the NES's capabilities to its absolute limits.

As for the game itself, it's extraordinary brutal. This is actually quite ironic, because in Japan, the game was the easiest of the trilogy. When it was localized for western audiences; however, many changes were made, including: Removal of the password system, limited continues, double damage, more enemies, and less checkpoints. Luckily, the western release of the game does contain a "99 continues" code, which was the only reason I was able to beat it.

Ryu is now able to hang from certain surfaces. This is a great addition to the already smooth and engaging Ninja Gaiden gameplay. With that in mind, it's important to note that this game suffers from the same problems of the previous two games. The level design is horrid, with plenty of unfair enemy placement and "you have to know that it's comming to get past it" moments.

Story wise, I found the third installment to have my favorite story. I dunno, something just clicks with me. Fun fact, this game actually takes place in between the first two games.

Overall, this one is probably a 6/10, or just decent.
 
Updated to add images and fix song names!!

Ninja Gaiden III: The Ancient Ship of Doom is the height of presentation when it comes to the original NES trilogy. All of the graphics are smooth and detailed, with the music pushing the NES's capabilities to its absolute limits.

As for the game itself, it's extraordinary brutal. This is actually quite ironic, because in Japan, the game was the easiest of the trilogy. When it was localized for western audiences; however, many changes were made, including: Removal of the password system, limited continues, double damage, more enemies, and less checkpoints. Luckily, the western release of the game does contain a "99 continues" code, which was the only reason I was able to beat it.

Ryu is now able to hang from certain surfaces. This is a great addition to the already smooth and engaging Ninja Gaiden gameplay. With that in mind, it's important to note that this game suffers from the same problems of the previous two games. The level design is horrid, with plenty of unfair enemy placement and "you have to know that it's comming to get past it" moments.

Story wise, I found the third installment to have my favorite story. I dunno, something just clicks with me. Fun fact, this game actually takes place in between the first two games.

Overall, this one is probably a 6/10, or just decent.
I never knew this game had a continue code before. I am just now hearing about this, which is pretty odd because I've beaten this game many times over the course of 5 years. You learn something new every day am I right? Anyway, my opinion regarding the game itself has changed for the better and I now think it's a great game that, while not on par with the previous two, it's still a great NES game that's worthy of the Ninja Gaiden name (that story still sucks booty cheeks tho).
 
I never knew this game had a continue code before. I am just now hearing about this, which is pretty odd because I've beaten this game many times over the course of 5 years. You learn something new every day am I right? Anyway, my opinion regarding the game itself has changed for the better and I now think it's a great game that, while not on par with the previous two, it's still a great NES game that's worthy of the Ninja Gaiden name (that story still sucks booty cheeks tho).
Yeah, the 99 continue code is a bit odd to pull off. You wait for the title screen to show up, and then wait for it to fade out. After that, press start to make it show up again. You do that 8 times, and then hold up-left, A, B, select, and then press start.

I've always had a soft spot for doppelganger enemies, so the fake Ryu was cool to me. I also found it very satisfying to finally get to take out Foster in the end..! :3
 
Yeah, the 99 continue code is a bit odd to pull off. You wait for the title screen to show up, and then wait for it to fade out. After that, press start to make it show up again. You do that 8 times, and then hold up-left, A, B, select, and then press start.

I've always had a soft spot for doppelganger enemies, so the fake Ryu was cool to me. I also found it very satisfying to finally get to take out Foster in the end..! :3
I don't get why they couldn't have kept the infinite continues from the first two games, but hey, with the code, you can pretty much play it like the first two entries and eventually be able to beat it.
 
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