Mega Man (NES, Family Computer) (gamerip) (1987)

Mega Man 1 is a highly underrated game in my opinion, I think this game's Robot Masters had solid designs with lots of personality (the fact that they were made by Doctor Light also makes defeating them feel a little more personal), MM1 had not too easy and not too hard Robot Master stages (save for a highly difficult Wily Castle which I think is a good thing), an OST which is sadly small with short tracks but they were very catchy and suited their respective stages incredibly well. For example, Wily Stage 1 sounding very climactic and sinister. Not only could you use Robot Masters weapons effectively against Bosses but they went through the effort into making them all useful at least a couple times through the levels too, like freezing the fire in Fire Man Stage to help with the platforming, and freezing those bouncing enemies that deal huge damage to get past them, and there's the blocks you can pick up in Cut Man's Stage to wipe out those flying enemies, and you can head for Guts Man and Elec Man stages first to find ways to make lots of use of the Magnet Beam in the other four levels. It's a very replayable experience with weapons that are useful throughout each level. (Bomb Man's is a little weak but good against some of the slower enemies) Elec Man, Cut Man and Heat Man weapons are very fun to use. Graphically and Control-wise this game falls a little short compared to future titles but it still plays almost identically to your average Mega Man game and is a short and sweet experience. I also like the lack of E-Tanks, makes beating the game feel far more rewarding. Also the Yellow Devil is awesome, yes I said it. His Boss Music sums up the tensity of his fight well, he looks cool and it requires lots of concentration. I love Mega Man 2, but I find the Yellow Devil and Mega Man Clone boss fights in MM1 far better than the Robot Dragon, Tank Boss and that awful boss you use Crash Man's weapon for in MM2 Wily Castle personally.
Honestly, I say that Mecha Dragon is one of the worst bosses in the NES/Famicom Mega Man/Rock Man series.
 
The soundtrack is nice and has some good tracks. Most of them repeat to quickly but the game makes up for that. Not only does the game play feel interesting and fun even today, but this game is just plain amazing and a great start for the series. I like Elec Man's theme but prefer the Rockman Complete Works version.
 
The soundtrack is nice and has some good tracks. Most of them repeat to quickly but the game makes up for that. Not only does the game play feel interesting and fun even today, but this game is just plain amazing and a great start for the series. I like Elec Man's theme but prefer the Rockman Complete Works version.
To me, Mega Man one is a mediocre game with stages that don't have a whole lot to them besides platforming (Such as Bomb Man or the last two Wily stages that has nothing memorable about them whatsoever). The soundtrack is good, but it doesn't compare to the later games in the franchise. My favorites are the stage select, Cut Man, Elec Man, Guts Man, and the Wily boss theme. The weapons are great like Fire Storm, Thunder Beam, and Rolling cutter.
 
Mega Man 1 has a good soundtrack. My favorites are Elec Man, Cut Man, Guts Man, Stage Select, and the Dr. Wily boss theme. As for the game itself, it suffers a lot from first game syndrome. The stages are alright, but they don't do a lot with them. I think Fire Man, Cut Man, and Elec Man's stages are fun, but the rest, range from okay to bland and boring. The weapons are good, but the only two I use is Elec Beam which kills enemies in no time and the Fire Storm which does the same thing. I only use the Ice Slasher to freeze the Big Eye enemies in the first Wily Stage. As for the bosses, they can be pretty annoying sometimes, but most of them are pretty easy. Overall, Mega Man 1 is a mediocre game with okay stages, a good soundtrack, good weapons, and alright bosses.
Soundtrack: 6.4/10.
Game: 5.5/10.
 
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I have found memories with this one, it wasn't my first Mega Man game, that was 2, but I still enjoy it to this day. The game can be tough, and gravity isn't always the most reliable, but the designs of the robot masters and their stages are great. And while the soundtrack is only okay in my opinion, with songs with some terrible short loops (Looking at you Guts Man!), but overall it does its job. I still only beat the Yellow Devil once without using that I frame oversight!
Favorites:
Cut Man
Elec Man (Me telling Google elec is a word...)
Boss
Dr. Wily Stage 1
Dr. Wily Stage 2

Disliked:
None
 
I have found memories with this one, it wasn't my first Mega Man game, that was 2, but I still enjoy it to this day. The game can be tough, and gravity isn't always the most reliable, but the designs of the robot masters and their stages are great. And while the soundtrack is only okay in my opinion, with songs with some terrible short loops (Looking at you Guts Man!), but overall it does its job. I still only beat the Yellow Devil once without using that I frame oversight!
Favorites:
Cut Man
Elec Man (Me telling Google elec is a word...)
Boss
Dr. Wily Stage 1
Dr. Wily Stage 2

Disliked:
None
I think Mega Man 1 is a prime example of first game syndrome. It has all the mechanics the later games do, but it doesn't do anything memorable. But hey, it had a good set of Robot Masters and a good soundtrack for the first game in the series.
 
Mega Man 1 is a highly underrated game in my opinion, I think this game's Robot Masters had solid designs with lots of personality (the fact that they were made by Doctor Light also makes defeating them feel a little more personal), MM1 had not too easy and not too hard Robot Master stages (save for a highly difficult Wily Castle which I think is a good thing), an OST which is sadly small with short tracks but they were very catchy and suited their respective stages incredibly well. For example, Wily Stage 1 sounding very climactic and sinister. Not only could you use Robot Masters weapons effectively against Bosses but they went through the effort into making them all useful at least a couple times through the levels too, like freezing the fire in Fire Man Stage to help with the platforming, and freezing those bouncing enemies that deal huge damage to get past them, and there's the blocks you can pick up in Cut Man's Stage to wipe out those flying enemies, and you can head for Guts Man and Elec Man stages first to find ways to make lots of use of the Magnet Beam in the other four levels. It's a very replayable experience with weapons that are useful throughout each level. (Bomb Man's is a little weak but good against some of the slower enemies) Elec Man, Cut Man and Heat Man weapons are very fun to use. Graphically and Control-wise this game falls a little short compared to future titles but it still plays almost identically to your average Mega Man game and is a short and sweet experience. I also like the lack of E-Tanks, makes beating the game feel far more rewarding. Also the Yellow Devil is awesome, yes I said it. His Boss Music sums up the tensity of his fight well, he looks cool and it requires lots of concentration. I love Mega Man 2, but I find the Yellow Devil and Mega Man Clone boss fights in MM1 far better than the Robot Dragon, Tank Boss and that awful boss you use Crash Man's weapon for in MM2 Wily Castle personally.
I sort of agree with you but I think this game has defintely aged the worst out of the NES games. The controls feel stiffer than the others mainly because there's a brief pause where Mega Man begins a jog which can screw over some moments where precision is key, though I usually remedy this by doing a short hop then tapping the direction as there's no delay there. (Theres also the janky gravity when on floating platforms but that hardly has much of an effect on gameplay when you know what your doing.) Some levels like Ice Man's and Elec Man's fluctuate between pretty frustrating or pretty boring. The bosses also fall into this category as some like Guts Man and Bomb Man I find piss easy while Elec Man and the copy robot feel cheap and annoying in my opinion, though the robot master lineup here has some of my favorites. (Ice Man's my favorite, I like his fight and his design. I also like the Yellow Devil fight.) I honestly think this is one of the weakest Mega Mans soundtrack wise in my opinion, though I still don't think it's bad, far from it, just not as good as some of the others. But I do agree with the weapons. I rarely use the special weapons in Mega Man games as I feel like most are too gimmicky to me but they feel the most useful in this game, especially Fire Storm, Ice Slasher, Thunder Beam and ofcourse the Magnet Beam. But overall I still like this game and enjoy replaying it but I feel like 2 really helped refine the gameplay which would later influence the rest of the series going forward. But you should never forget about the original that started it all ofcourse.
 
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