Kirby Battle Royale (gamerip)

On this site, almost all music tracks that loop do not do so properly at all according to how they loop in-game. They play once and then fade out right where the looping point would start. It applies to every music track here, but on YouTube the issue is drastic in regards to Apple Scramble 2, Coin Clash 2, Attack Riders 1 & 2, basically all of Crazy Theatre, Rocket Rumble and Slam Hockey 1 & 2, as they do not loop properly at all, cutting off right where the music would start looping. More info at the bottom of this post.

Lastly, all of the names on the site currently are incorrect. This is how they're referred to either in this game's Sound Test or elsewhere, where applicable:
• Left = fan name
• Right = official name [N/A means not officially named in English at the time of post]
• * = worst offenders of music not looping properly
1) Main Theme / Main Theme
2) Banner Intro / N/A
3) Opening Movie
4) Title Screen / Menu 1
5) Main Menu / Menu 2
6) Battle Intro / Menu 3
7) Battle Preparations / Menu 4
8) Starting Battle / Starting Battle
9) Apple Scramble / Battle 2
10) Apple Scramble (Last Chance) / Battle 3*
11) Battle Arena / Battle 1
12) Coin Clash / Battle 4
13) Coin Clash (Last Chance) / Battle 5*
14) Attack Riders / Battle 6*
15) Attack Riders (Last Chance) / Battle 7*
16) Crazy Theatre (Intro) / Battle 12
17) Crazy Theatre (Phase 1) / Battle 8*
18) Crazy Theatre (Phase 2) / Battle 9*
19) Crazy Theatre (Phase 3) / Battle 10*
20) Crazy Theatre (Phase 4) / Battle 11*
21) Crazy Theatre (Last Chance Intro) / Battle 13*
22) Rocket Rumble / Battle 14*
23) Robo Bonkers / Battle 15
24) Robo Bonkers (Last Chance) / Battle 16
25) Slam Hockey / Battle 17*
26) Slam Hockey (Last Chance) / Battle 18*
27) Ore Express / Battle 19
28) Ore Express (Last Chance) / Battle 20
29) Flagball / Battle 21
30) Flagball (Last Chance) / Battle 22
31) Victory Dance! (Short) + Result / Results 1 [the site has both tracks separate; they should be together]
32) Victory Dance! (Long) + Final Result / Results 2 [presented together in one track in-game, although the latter music plays separately in the demo]
33) Prologue / Prologue 1
34) Tutorial / Prologue 2
35) Kirby's First Battle / Prologue 3 [Kirby Fighters Deluxe (Kirby Fighters Deluxe) / yes, that's the actual song name]
36) First Battle Victory / Prologue 5
37) First Battle Failure / Prologue 6
38) Warp Star to the Stadium / Prologue 4
39) The Cake Royale / Cake Royale 1
40) King Dedede's Theme / Cake Royale 2
41) Selecting a League Battle / Cake Royale 3
42) Clearing a League Battle / Cake Royale 4
43) Failing a League Battle / Cake Royale 5
44) Qualifier Battle Preparations / Cake Royale 6
45) Qualifier Battles / Cake Royale 7
46) Meta Knight's Theme / Cake Royale 8 [Return of Meta Knight (Kirby: Planet Robobot)]
47) Meta Knight's Theme 2 / Cake Royale 9 [Brothers in Arms (Kirby: Planet Robobot)]
48) King Dedede's Theme 2 / Cake Royale 10
49) King Dedede's Room / Cake Royale 11
50) Dededestroyer Z Appears / Cake Royale 12
51) Dededestroyer Z Battle / Cake Royale 13
52) Ending Movie / Cake Royale 14
53) Staff Credits / Cake Royale 15
54) The End / Cake Royale 16
55) Collection Lists / Menu 5
56) Training Room / Menu 6
57) Main Menu (No Guitar) / N/A
58) Quest Board / N/A [Quest selection music from Team Kirby Clash Deluxe]
59) Torte Title / Bright Spinning Planet (Kirby: Planet Robobot)
60) King Dedede's Theme (Complete) / N/A [title music from Dedede's Drum Dash Deluxe]
61) Parufe Title / Sun, Sky, Dreamstalk (Kirby: Triple Deluxe)
62) FC Title / N/A [title music from Kirby's Blowout Blast]
63) DL2 / N/A

If anyone's skeptical, I'll eventually link to a video showing almost all of the music tracks and how they SHOULD loop. Once done, one of two things should ideally happen:
1) Someone with fancy audio-editing equipment can view the video, rip the audio from the game, make the needed changes according to the video and then upload the new audio to the site at 44.1 or 48 kHZ.
2) Someone with a 3DS capture card can record all of the music straight from the Sound Test, as that's exactly how the music should sound in-game. After recording, they would save each music track separately in an MP3 or WAV file or whatever at 44.1 or 48 kHZ and then upload it to the site.

WARNING: Don't upload the audio at 32 kHZ only -- it causes problems on Macintosh computers.
 
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