Diablo's soundtrack is an amazing thing - although there are only 6 tracks (and I do consider that a downside) they capture well the entire feeling of the game. The intro is dark and stirring, of course, but it is the theme of Tristram that really gives one a sense of the feeling. A town, beset by demons and the undead, with many of its citizens dead or insane. The twang of the strings suggests a bucolic joy, twinged with a darkness or sense of loss. Of the four level types, I enjoy dungeon the most - it has a delicious sinister feel. Catacombs feels dark in its own way, but less enjoyable and more repetative. Caves both pleases and annoys me in ways the other tracks don't - its random and strange, with psycho sounding guitar riffs, but some of its strangeness is just silly - there is one part in particular that sounds like someone running a vaccum cleaner while in the background the music from Jabba the Hut's pleasure barge. Hell is militaristic, insectual, and cultish, but I am not sure the music (particularly the baby cry/whine) matched the area all the time. The spookier parts, where sound is warped, appeal more so.
Overall, an excellent collection of music, if only it were longer and more varied, but still as dark.
Six tracks made of pure win. A lot of time was obviously put into every and each of them, much better than any atmospheric song you get in new game which seem to come in 18 different versions as boring as the next.
Best PC game ever. Only 6 tracks but full of dark athmospheres, gloomy sounds, evil taste.
If you played this game, your mind and heart will remember every dark corner you visited (or where you died...)
The second track, the one in town, is terrific. The others aren't as outstanding but some of them are still pretty good. I just wish this wasn't recorded at 22MHz. I want to burn it to CD for the car, and it needs to be 44MHz for that.
Daemon aka DarylMc: Diablo is THE BEST RPG game of all time! And what a soundtrack, the eerie sounds, the drums, it all sounds very horror-like and mirrors the game perfectly. The only way that the music, and the game, could get better has already been done in the sequel, Diablo 2.
Very ambient and expressive. You don't even need to play the game to know what it feels like. I'll always love the distant-sounding screams mixed into the dungeon piece. Coupled with the beginning of the Diablo II soundtrack it's quite nice.