This is one of the finest examples of a video game as art that I have ever played; there are plenty of modern games with stunning visuals, but none with a style as simultaneously wondrous, haunting and sinister as Zork Nemesis, coupled with a score that complements the visuals perfectly to make the game what it is.
I only wish a true soundtrack had been released, as while the files ripped from the game are of decent quality, the game's sound had to be heavily compressed to fit everything on even the three CDs it ended up with. I've been trying for a while to track down any original copies of the music, but haven't been able to get a response from Mark Morgan (the composer); too many of the people involved have simply moved on to other things, which is a shame, as it's a game ripe for re-release on touch devices.