Ninja Gaiden Trilogy (SNES) (gamerip) (1995)

Ninja Gaiden trilogy could of been really great. But, The Developers Made It Look Like Crap For Super Nintendo Standards. This Version Also Has Mediocre Remixes Of The Music. The Only Good Thing About This Version Is That It Has Passwords Which can Make Some Games Seem a hell of a lot Less Frustrating. Cough Cough Ninja Gaiden III Cough Cough. Your Better Off Getting A NES With The First Three Rather Then Buying This. By The Way It's Really expensive. Soundtrack 5/10. Game:5.5/10. (Just the Collection Not The Games Themselves.)
 
I'm sorry, but these remixed songs don't do it for me. These people turned these 8-bit, action-fueled bangers into underwhelming compositions with no impact to them. When I listened to the Chaosium Sword theme, I was crying from the inside. These people turned this harmony of pulse waves into a MIDI track composed of the most generic, compressed sampled instruments imaginable. Look at how they massacred my boy!

I want to talk about the graphics of this collection because as a gifted visual artist myself, I'm disappointed. This is what you call the bare minimum of a remaster! They just took the assets of the original NES games, spruced them up, shoved it into an SNES cartridge and shipped it. They're exactly like the original NES titles, just with a little more detail, but even then, it still manages to feel underwhelming because it doesn't take advantage of the SNES' graphical capabilities. Is there parallax scrolling? Yes, but this collection came out in 1995, parallax scrolling wasn't very impressive by the time this jar of expired peanut butter came out. In the second level of Ninja Guiden III, the background is supposed to be parallax, and do you want to know what happened to it in this collection? These people got rid of the parallax effect, so have fun starring at a static background in the year 1995. Is there sprite scaling? Nah, you don't get any of that here, if you expected to see any of that in this collection then you set your expectations too high, these are NES games we're dealing with here. Do you get a bit of polygonal graphics here and there done with the Super FX chip? Nope, that's asking for too much! This is a collection that feels like it's stuck in the past because it basically is, it doesn't take advantage of what the SNES is capable of, and thus, it results in an unsatisfactory gaming experience.

Soundtrack: 5/10 (because the composition is decent, it's just the instruments that ruin it)
Visuals: 3/10 (because the new artwork doesn't do a whole lot of expand upon what the NES games did)
 
I'm sorry, but these remixed songs don't do it for me. These people turned these 8-bit, action-fueled bangers into underwhelming compositions with no impact to them. When I listened to the Chaosium Sword theme, I was crying from the inside. These people turned this harmony of pulse waves into a MIDI track composed of the most generic, compressed sampled instruments imaginable. Look at how they massacred my boy!

I want to talk about the graphics of this collection because as a gifted visual artist myself, I'm disappointed. This is what you call the bare minimum of a remaster! They just took the assets of the original NES games, spruced them up, shoved it into an SNES cartridge and shipped it. They're exactly like the original NES titles, just with a little more detail, but even then, it still manages to feel underwhelming because it doesn't take advantage of the SNES' graphical capabilities. Is there parallax scrolling? Yes, but this collection came out in 1995, parallax scrolling wasn't very impressive by the time this jar of expired peanut butter came out. In the second level of Ninja Guiden III, the background is supposed to be parallax, and do you want to know what happened to it in this collection? These people got rid of the parallax effect, so have fun starring at a static background in the year 1995. Is there sprite scaling? Nah, you don't get any of that here, if you expected to see any of that in this collection then you set your expectations too high, these are NES games we're dealing with here. Do you get a bit of polygonal graphics here and there done with the Super FX chip? Nope, that's asking for too much! This is a collection that feels like it's stuck in the past because it basically is, it doesn't take advantage of what the SNES is capable of, and thus, it results in an unsatisfactory gaming experience.

Soundtrack: 5/10 (because the composition is decent, it's just the instruments that ruin it)
Visuals: 3/10 (because the new artwork doesn't do a whole lot of expand upon what the NES games did)
I completely agree. All they did was brighten the colors up a bit, censored the religious stuff from the NES games, removed a few stage effects, ported the Japanese version of Ninja Gaiden III (Which is actually a good thing because that was way too damn hard for the wrong reasons), and made the soundtrack worse. Granted, Ninja Gaiden II and III don't have a lot of memorable music in the originals, but they could've used this opportunity to enhance the music with the SNES's sound chip, but no, that would require them to put effort into this collection and that's apparently too hard. Also, they could've added both the US and Japanese version for Ninja Gaiden III via a difficulty selection as well as fix Ryu's crappy sword hit box in the second game, but yet again, no they didn't do that. If Temco actually gave a damn about this collection, they would've fixed the menu as well as make the presentation better (Logo, title screen, presentation, the box arts for the game selection screen, and so on). Also, what they could've done was I don't know, GIVE ALL THREE GAMES A SNES MAKEOVER WITH 16 BIT GRAPHICS! But no, they got lazy and they wanted to make a quick buck. This here is how you don't do a collection, port, remake, remaster, etc.
 
Some of these sound ok enough but they really butchered some of my favorite tracks like Surprise Attack and In Hiding. The sound samples used here just sound too tinny and basic to properly express the same amount of excitement as their NES counterparts. Granted Mario All Stars and Mega Man The Wily Wars also had some mixed results in the musical departments but I still consider them as a whole to still sound atleast on par if a bit less with their original compositions and those remakes in general had a ton more effort put into them than this.
 
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